To my way of thinking, the major problem of having note-based melodies constructed with sampled sounds is one of intonation.

There are thousands of different ways that a note can be played at its beginning, throughout its middle and as it decays. Please correct me if I'm wrong, but one of the main difference between the performances of different musicians is their control over how any particular note is generated and how it musically segues into the next note. This subtlety and control of performance is what humans do best Seems to me that making a melody that has all the performance realism of a Realtrack would be a difficult task.

Noel


MY SONGS...
Audiophile BIAB 2025