Carkins,

what you did should have worked. I'm out of town at the moment, so I can't get to my music computer to verify what works. If somebody else doesn't reply, I'll get back to you on this sometime over the weekend.

Speaking from memory:
In pitch bend mode, there should be a straight line down the middle of the lower pane. That represents the nominal pitch. In order to make a bend, you need more than one click . One click will just change the pitch of the whole part and leave it there.

For a guitar-like pitch bend, you need a whole series of clicks that ends up forming a curve or line under the MIDI note you want to bend. Immediately after bending, you should click back on the nominal line to restore the pitch to the the "unbent" note.

To bend UP, you start at the nominal line, and make an arc of clicks ABOVE it, each click progressively higher than the one before it. How high you go depends on how much of a bend you want to simulate. Realistically, a guitar rarely bends more than a full step

Likewise, To bend DOWN, you start at the nominal line, and make an arc of clicks BELOW it, with each click progressively LOWER than the one before it.

Don't forget to click on the centerline after the bend, or the passage will sound out of key.

Make sure you are adding pitch bend to the right track. Even though you can see the MIDI notes from your guitar track, it is possible to be adding your pitch bends to a different channel. Look at the picture in the previous thread again... there are list boxes where you can select the track and channel. Make sure they both match the track and channel of your guitar track. If you did add it to the wrong place, easiest place to change it without doing it over is in the events list. Just edit the track/channel and leave the bends as-is.