Stan, this is actually very simple. It only seems difficult to you because you've never done it. I just looked up Beatcraft. It appears to have everything you need including drum samples. If it can map those drums to a midi keyboard then you use the keyboard to enter the beats. Usually any piece of audio software uses GM drum mapping in addition to their own custom mapping. If you don't have a midi keyboard it appears like you can place your drum parts with a mouse right on the screen by clicking on the exact beat timing you want. This is called step entry because you're not playing the part in real time. You can usually get a better part by playing along in real time then editing it later but step entry works fine too. The easiest way is step entry. You can do step entry in Biab as well.

Here's how simple this is using a regular piano type midi keyboard. The GM drum patch is mapped across the keyboard. I don't have the mapping memorized but the kick drums and snares are right next to each other in the lower part of the keyboard, the toms in the middle and the cymbals/percussion on the right. Like Mac said start with a metronome and the kick (bass)drum. I usually do the kick and snare together but if you can't get the timing right then do one at a time. When you play it back if your timing is not that great, use "quantize". Quantize takes the track and fixes the timing according to your settings. If the bass drum is on the 1 and 2 downbeats in a 2/4 song, then you can set the quantize to a half note. That will make the bass drum machine perfect. Sometimes you listen to that and it's too perfect. Change it to a quarter note or even an eight note. That will allow for a bit of slop in the timing but not too much. Use your ears and like I said it is all really very simple. Just play with it.

Bob


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