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I see there are some drun kits in my SD2 patches, but some work and some don't. For example the congas sound like a bari sax via the akai pad anyway.

Stan




Stan, I just replied to you about Jamstix in the other thread in the Biab forum.

You're missing some midi basics here. A controller is just that a controller. It controls whatever you hook it up to but how does it do it? It must be mapped to your synth. A synth is a synth be it for drums or kazoo or piano or like you mentioned bari sax. Most new controllers already have software that maps it to all the big name synths, there's probably one for the SD2. Also, that controller must have the ability to set the pads to general midi or GM. The SD2 has at least some GM drum kits. Just match those up and you're good to go. To be very basic in case you don't know, mapping means you "map" one pad to one part of the kit like the hi hat is mapped to the third pad from the left on the top row or whatever.

Why could there be two maps, one for GM and one specific to a particular synth? Because some people don't like the placement of the pads in relation to individual drum sounds as a GM map so different companies will come up with their own drum mapping and say it's more intuitive for a player to use. That may or may not be true but if the SD2 has some dedicated drum kits that are not mapped to the GM standard they could be right, they may actually be easier for you to play on the controller once you set the controller to the SD2 mapping. You can also forget both methods and map the pads to any drum sound you want and create your own method. This kind of flexibility is great but to someone who doesn't understand midi it can be very confusing. Mac has said it many times and I agree with him all this stuff must be treated like it's an actual instrument that must be studied and learned just like your primary "real" instrument.

Bob


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