Originally Posted By: fantasyvn
Originally Posted By: PeterGannon
If you are using BiaB, there is a special feature working behind the scenes to deal with the issue of doubling parts. It actually makes completely different parts, it doesn't try to just change one slightly from the other. This is for Realtracks.

If you put 2 or more of the identical Realtracks on separate tracks, BiaB will automatically generate different parts for each of them, so that there is no time in the arrangement that it would be playing the same thing - because if it did, it would sound like one player instead of two.

There is no setting needed for this, it just works, as long as you are generating them all at once by pressing the play button. We call this feature same-but-different.



Could you pls advise how I can use this feature in BIAB?

Thank you


The doubled tracks need to originate from the same RealTracks and both tracks regenerated at the same time.

Evidently the regineration process compares what portions of the RealTracks is used by one track then makes sure the same portion is not used in the same period of time in the second track. As long as both tracks are regenerated at the same time and are using the same RealTracks as source material it automatically works!


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