Quote:
Wonder what the wav files are good for ?


If I remember correctly (since it's been awhile), when RealTracks were first introduced, they had to be WAV files. Then as they number grew, to save space, they were distributed as WMA files and extracted to WAV as you used them. Also, until the Elastique Pro integration came along, you had to have a whole lot more of them to avoid artifacts when generating parts.

So, having the WAV files is mostly left of from that time; however, WAV files also generate a little faster than WMA files, so there is that benefit. With faster computers now and the quick generation feature of BIAB, that's mostly a moot issue.

The RealTracks engine will look for WAV files first and use them if it finds them; otherwise, it will look for WMA files and use those instead (natively now, so they don't have to be converted to WAV anymore).

That being said, the Audiophile version uses the native, not previously compressed WAV files.


John

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