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RealBand
Joined: May 2002
Posts: 7,716
PG Music Staff
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PG Music Staff
Joined: May 2002
Posts: 7,716
A Build 10 update is available for RealBand Version 2016

Download the build 10 update

Summary of Changes for Build 10 (Sept 9, 2016)

  • ADDED: Improved support for time-based VST plugin features. Synchronization / tempo lock now works for plugins such as JamStix, Addictive Drums, EZ Drummer, and RapidComposer. This allows, for example, plugins like JamStix Virtual Drummer to generate and play drum arrangements in real-time.



Summary of Fixes for Build 9 (Aug 3, 2016)

  • Added: Support for Xtra Styles.
  • Improved: Faster generation of Loops or UserTracks in some cases.
  • Fixed: Song Title now uses a text edit control that pops up on top of the Song Title field, so that the editing it will work like a normal edit control.
  • Fixed: Pressing the Chorus Begin button didn't usually update the text of the button.
  • Fixed: loading in an BB song with an early ending wasn't generating the early ending correctly.
  • Fixed: TGS files were not loading at all for RB 2016 when loading in a BB song.
  • Fixed: after getting TGS files to load, drums and piano TGS files were swapped.
  • Fixed: if a BB track was excluded from a rest, shot, or held chord, and the track were regenerated, the track wasn't excluded.
  • Fixed: if measure offset wasn't the default, the music may have been offset incorrectly compared to the chords entered in the chords window.
  • Fixed: some newer styles that realtracks with loops in it would generate every realtrack in the style, when attempting to generate an individual track.
  • Fixed: regeneration of a loop didn't work.
  • Fixed: Clicking snap button in Tracks Window visually released the long button.
  • Fixed: nodes sometimes showing to the left of the overview section in the Tracks Window.
  • Fixed: track volume, chorus, reverb, modulation not set to default values.
  • Fixed: track categories not reset to defaults in a new song.
  • Fixed: Undo of generating a RT didn't always work.
  • Fixed: recording of mixer moves didn't usually create the corresponding volume nodes.
  • Fixed: issue of RB freezing when loading demo with DRMNBAS.STY.
  • Fixed: Importing a WAV file removed all track categories.
  • Fixed: Selecting "DRMNBAS.STY" in the StylePicker and hitting the Load Song Demo caused RB to crash with an Access Violation.
  • Fixed: Selecting Note Names: Channel Numbers in Notation Window Options shows numbers on the notes heads, but they don't correspond to MIDI channels at all.
  • Fixed: Triplets not written to XML file correctly if a triplet began with a rest.
  • Fixed: Some XML files, saved by certain programs, were getting access violations when loaded into RB.
  • Fixed: Generated music might be generated in wrong bar locations (out of sync with the chords shown in the bars) if there was a bar offset of zero.
  • Fixed: Band menu would always show styles that weren't installed on the user's hard drive.
  • Fixed: Loading in a BB song, such as SGU or MGU, might result in an access violation due to an inconsistency in the type/size of strings stored in the song structure.
  • Fixed: When entering chords in the chords window, and it scrolls to new row during entering, the screen redraw/entering may not work correctly (current bar may jump to top row and redrawing temporarily messed up).
  • Fixed: Changing a part marker in a song when the song is scrolled to the 2nd page of the chords window might result in the window jumping back to the beginning of the song.
  • Fixed: Duration and snap-to settings in the Piano Roll Window weren't always (or usually) sticking, if you closed and reopened the window.
  • Fixed: Access violation for paste with data filter and ctrl-7.
  • Fixed: In Chords Window, entering a chord on beat 3 of a 3/4 bar caused the 1st beat of next bar to be erased.


Summary of Fixes for Build 7 (May 26, 2016)

  • Fixed: Lyrics from a .KAR file sometimes weren't displaying correctly.
  • Fixed: An issue in which the program might still freeze on exit if play wasn't pressed, GS Wavetable was the current synth, and ASIO4all was used.
  • Fixed: Access violation when double-clicking in the StylePicker.
  • Fixed: Quick Preview area of the StylePicker was broken.
  • Fixed: Spurious messages about rebuilding StylePicker when a rebuild was not necessary.
  • Updated: New RealBand logo/splash/icon added to program.


Summary of changes for Build 6 (April 29, 2016):

  • Fixed: When loading in an XML file while the Format is set to French Canada, there would be an access violation if the file contained a number with a decimal point.
  • Added: Menu items in node popup to change the node type without using the combo box.
  • Added: Text that shows the upper and lower dB range when editing gain nodes.
  • Added: Dashed line at 0 db in the node editing area.
  • Fixed: Clicking and dragging on a track to highlight From/Thru now can’t be done in the node area, since it was sometimes interfering with node entry.
  • Added: Setting in Audio Preferences to use smaller MME buffers if the song has gain nodes, to prevent stair-step clicking.
  • Added: Localization strings for recent changes such as Gain Nodes.
  • Added: Two new song settings for avoiding the use of transposed files for RealTracks generation, and Ignoring slash roots except for Bass.
  • Added: New Feature - Gain Nodes. These nodes allow for a db adjustment (-64 to +36db is the default range) for Audio tracks, or a CC 11 (expression) controller change level (0 to 127) for MIDI tracks.
  • Fixed: Note based lyrics were not loaded in when loading in an MGU.
  • Fixed: Extremely long lyrics in an .SEQ could cause an error.
  • Added: Visual Transpose button text now turns red if the song is visually transposed to a different key.
  • Fixed: Cleanup nodes wasn’t working correctly.
  • Added: Mouse wheel support to Piano Roll win.
  • Fixed: Word wrap didn't work with the yellow FlashMessage.
  • Fixed: Some illegal characters in a track name were not replaced when dragging outside of RB.
  • Fixed: Potential access violation if there was a blank audio track but which had nodes or volume controllers in it.
  • Fixed: Language dialog didn't load correct language if SImplified Chinese .DLL was present.
  • Fixed: Import Wave dialog help button not connected.
  • Fixed: "Options.txt" showing up in favorite user tracks submenu.


Summary of changes for Build 3 (Dec 28, 2015):

  • Fixed: VST plugin settings were not being loaded in correctly from .SEQ files.
  • Fixed: Cascade didn't work for the Chords Window.
  • Fixed: Access violation when making Tracks Window too narrow.
  • Fixed: Generating harmonies to multiple tracks sometimes would only generate the 1st harmony part.
  • Fixed: Label names in the master sliders in the mixer are now saved to .SEQ files.
  • Added: One shot (no tempo stretch) button to Acidize Wave File dialog.
  • Added: Checkbox in the Acidize Wave File dialog for moving the .WAV to the loops folder.
  • Added: "None" setting in the root note combo, for drum tracks, in the Acidize Wave File Dialog.
  • Added: "Press to configure for drums" button in the Acidize Wave File dialog.
  • Fixed: Wrong root note sometimes written when Acidizing a WAV file.
  • Fixed: When running in Japanese, saving Japanese text to XML didn't work.
  • Fixed: Access violation when using the Vocal Synth menu items in notation window.
  • Fixed: Choppy Vocal Synth generation. The generation is smoother in RB 2016 than earlier versions.
  • Fixed: Crash when using Tascam 16x08 in ASIO mode (or other interfaces with drivers using the INT24LSB data format)
  • Fixed: In the Guitar Window, the "All" fretboard position setting was hidden, depending on the width of the guitar.
  • Fixed: Removing tracks didn't preserve the original track heights of the tracks that were moved up.
  • Fixed: Right Click - Tracks - Consolidate Audio Region resulted in access violation.
  • Fixed: Acidize wav dialog might popup if saving another file type, such as MP3, instead of only WAV files.
  • Fixed: Saving a 3/4 song to XML might not work correctly.
  • Fixed: Loading in a Sibelius 8.02 file did not work.
  • Updated: Help file, Tip files, New Features Manual, 2016 User's Guide.


Summary of changes for Build 2 (Dec 3, 2015):

  • Added: New Feature: Stereo UserTracks supported.
  • Added: scrollbar to comments window
  • Fixed: dragging in a type 0 file erased the contents of the track before the point you dropped it.
  • Fixed: mouse cursor hovering over the timeline of the tracks window would result in a resize cursor showing, if the tracks window was scrolled down so that track 2 or greater was the top track.
  • Fixed: loading in a .SEQ when the tracks window is scrolled down so that track 2 or greater is the top track, could cause the overviews to be out of alignment with the track info panels, if, for example, some of the track heights were smaller than normal.
  • Added: FX button is shown in blue in the mixer window when the master, aux, or track contains FX
  • Fixed: Markers (entered via the markers button on toolbar) would sometimes show up on the toolbar of the audio edit window instead of on the time line.
  • Fixed: MIDI patch numbers in the Mixer had the wrong background color (gray instead of black) and were hard to read.
  • Fixed: if a plugin could not be loaded because it was a proprietary plugin intended for a specific DAW, then the error message would contain Chinese characters.
  • Fixed: Big lyrics Win displayed Chinese characters when loading in a .SEQ with chord symbols.
  • Fixed: in some cases, wrong message popped up after a WMA file was successfully exported.


Andrew
PG Music Inc.
RealBand
Joined: Aug 2011
Posts: 11,005
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Build 10,

This is a biggie! Many users have requested the addition of this feature. Thanks a lot PG Music.


Jim Fogle - 2026 BiaB (Build 1224) RB (Build 8) - Ultra+ PAK
DAWs: Cakewalk Sonar - Standalone: Zoom MRS-8
Desktop: i7 Win 11, 12GB ram 256GB SSD, 4 TB HDD
Music at: https://fogle622.wix.com/fogle622-audio-home
RealBand
Joined: May 2000
Posts: 22,525
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Joined: May 2000
Posts: 22,525
Thank you, thank you

This is a biggie
Having it as a free update and not a new version makes it even better.


I do not work here, but the benefits are still awesome
Make your sound your own!
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