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Dear Programming Wizards,

It would be very helpful to be able to regenerate specific bars within a track rather than the entire track (via a dialog where one could choose individual bars/instruments leaving the rest of the music unchanged).

An alternative might be to be able to freeze selectively the bars you want to keep and regenerate the rest (or repeat a phrase).


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If you have BIAB for Windows it also installs Realband and Realband can do this for you.


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I would very much like to be able to regenerate sections of an otherwise great track in BIAB and stay in BIAB rather than take a song to RealBand. This request goes back many years.

+1


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Originally Posted By: Matt Finley
I would very much like to be able to regenerate sections of an otherwise great track in BIAB and stay in BIAB rather than take a song to RealBand. This request goes back many years.

+1


Same here.

A big +1


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A BIG +1

That is this kind of feature that users want ASAP !


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+1

I would gladly trade every new feature introduced since I first bought BIAB in 2012 for the ability to regenerate bar by bar, track by track in BIAB! And it would bring that goodness to Mac users since they don't have Realband. And I'd never have to open Realband again! Win-Win-Win!

Please PGM, please skip the less useful features like video tracks and just implement something extraordinarily useful like this. Please?

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Definitely if RealBand can do it, then it's clearly possible and therefore BiaB should be able to do it also.

+1


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Originally Posted By: Pipeline

Dude, I am blown away by what you manage to accomplish. I get lost pretty quickly trying to follow your "Biab MultiRiffs an Easier Way" post but I know that is on me. But thanks for all you do to try and add practical improvements to these products! It is much appreciated!!

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Here's a Biab MultiRiff Demo (SGU+WAV)

https://www.dropbox.com/s/38y0puc0jfevrmf/Biab_MultiRiff_Demo.zip?dl=1

Just load the audio file in that you want the MultiRiff for.
With F5 on Bar 1 Mute each separate instrument but not the Audio track,
on the Bar you want the Riff to start F5 set each instrument from Mute to Back to normal,
on the Bar you want the Riff to stop F5 Mute each instrument.
You can start them sooner if you want some lead in notes and edit them in your DAW, or end later for tails notes or to fade out.

Assign the same instrument to all 7 tracks in the RT picker window.

To preview the Riffs, Solo the Audio Track (if not showing click Audio at the bottom right of the mixer)
right click the solo button on track 1 > play
right click the solo on track 1 then 2 > play
right click the solo on track 2 then 3 > play
etc...

When you have found the one that fits best drag that track to DROP WAV
to render just the riff bars, select the bars then drag that track to DROP WAV
Still can't find one ? Generate Play again.

You can Import the Exported Riff back into your original Biab song.


Attached Files (Click to download or enlarge) (Only available when you are logged in)
BB_MultiRiff_F5.png (185.3 KB, 213 downloads)
BB_MultiRiff_Set_Tracks.png (44.49 KB, 211 downloads)
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+1


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+1 from me!

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Originally Posted By: Matt Finley
I would very much like to be able to regenerate sections of an otherwise great track in BIAB and stay in BIAB rather than take a song to RealBand. This request goes back many years.

+1


+1 I fully agree with Matt.


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Yes!!! +1 !!


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+1


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Maybe I am thinking this wrong...
If it was up to me... What if you choose your real tracks, assuming to the bin (mixer). Program renders them to a lower quality "temp" files that is enough to work out the idea/sketch. For example, original files 100megs Temp low size files would be something like 10.

Having to render a lower quality files will make rendering process to much (MUCH!!) faster with option to render full weighted song. Meaning all the changes you make are just "changes" that will be saved to be used with small size temp files or with original files. This was the approach Adobe took in their video editing software Looooooooooong time ago.

And of course it should be possible to render just "selection" of timeline when working with full size files.

just my 2 cents smile

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As I understand it, it actually takes longer to regenerate with lower quality (compressed) files. If you’re interested, I wrote about this in the Tips and Tricks forum, discussing the differences between regular and audiophile versions.

But I like your idea if it would work.


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Of course it would work if it is done right smile

Idea is not mine at all (I wish) That is how Adobe handled large files for video editing decades ago.

I was thinking not compressing audio files, but diluting them.
For example 20meg Wav file to 1mg 128bit MP3 and so on. So essentially you have two "bins" One for original large files and one for temporary "working" files.

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Ohh...
Another thing. Is it my mistake, or BIAB renders files taking the source from hard drive? I think working with them loaded in memory should make things faster.

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Originally Posted By: Rustyspoon#
Maybe I am thinking this wrong...
If it was up to me... What if you choose your real tracks, assuming to the bin (mixer). Program renders them to a lower quality "temp" files that is enough to work out the idea/sketch. For example, original files 100megs Temp low size files would be something like 10.

Having to render a lower quality files will make rendering process to much (MUCH!!) faster with option to render full weighted song. Meaning all the changes you make are just "changes" that will be saved to be used with small size temp files or with original files. This was the approach Adobe took in their video editing software Looooooooooong time ago.

And of course it should be possible to render just "selection" of timeline when working with full size files. just my 2 cents smile


Rustyspoon#,

I believe the assumption behind your thought is incorrect. RealTracks are stored in *.wma or *.wav formats for Windows and *.MP4 or *.aiff for Macs. A slight gain in rendering time, but a large reduction in storage space, can be achieved by converting compressed *.wma or *.MP4 RealTrack files to uncompressed *.wav or *.aiff files. In fact when RealTracks were first introduced some users converted their RealTracks to reduce rendering time. However even back then users acknowledged the time gain was very small.

RealTracks have a sample rate of 44.1Khz and a 16 bit depth irregardless if they are wav or aiff files. There is no simpler file format for PG Music to use.

Presently Band-in-a-Box does not have the capability for a user to select a track, highlight some bars of a song and then ask the program to come up with a different arrangement (rendering) for the highlighted bars. RealBand, a companion program that ships with the Windows version of Band-in-a-Box, has a feature that performs that function. The name of the feature is "multi-riff".

RealBand is not available for Mac users so they do not have access to the multi-riff feature. Many Windows Band-in-a-Box users are not comfortable using RealBand. That's why the idea of adding the multi-riff feature to Band-in-a-Box has support from both Windows and Mac users.


Jim Fogle - 2025 BiaB (Build 1128) RB (Build 5) - Ultra+ PAK
DAWs: Cakewalk by BandLab (CbB) - Standalone: Zoom MRS-8
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