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RealBand
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Joined: Apr 2003
Posts: 886
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Expert
Joined: Apr 2003
Posts: 886 |
#1, like Mac I respect you knowledge & effort, but the condescending tone is not called for! It does not matter to me if you care what I use or not, I just posted my thoughts on the troubles that I am having. The only other problem I have had with VST's in RB was removing a VST from a list, and that was responded to in a polite & helpful manner. Yes the plugins are unzipped, yes they are in their respective folder, and yes they do not show up like the rest do on MY system. I am happy that they do on yours, and as a side note I think if you work with the DDMF EQ & Compressor you just might by them, I find them very nice! I do appreciate the help & the effort, really! 
i5 3.20GHz, 32gb RAM, 1tb SSD OS, 12tb HDD, 4gb gForce vid card, 32" monitor, Audient id44, Win10 x64, BiaB/RB 2023, Reaper 6,IK Multimedia Total Studio 3.5 MAX, Waves 10
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RealBand
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Joined: May 2005
Posts: 1,992
Expert
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Expert
Joined: May 2005
Posts: 1,992 |
jcspro. jeesh mate i'm trying to help you. i dont know what else i can do. what i suspect is happening on your system is your ddmf plug ins are buried deep in the directory structure on your hard drive. is this the case ?? eg if you have something like this as your dir tree...
C folderx foldera within folder x. folderb within foldera then finally within folderb are the ddmf plug ins.
on drive C... create a folder called plug ins instead. this will allow you to navigate more easily.
i was simply responding to the fact you said the plug ins wouldnt load. i suspect its how your organisation of plug ins is set up. once youve added the plug in for the first time.. youll find it in the list in the drop down the next time. god bless.
retired puter engr....powertracks on amd......NICE ! "what is the black art of audio engineering ?" my silly songs...motagator.com/bmanning see my tips in the tips section.
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RealBand
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Joined: Jun 2005
Posts: 7,697
Veteran
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Veteran
Joined: Jun 2005
Posts: 7,697 |
Quote:
i'm beginning to think not all ..but some claims of plug in probs are due to pilot error.
Really?? What was your first clue? 
And btw Manning, you're one of my favorite posters, I always learn a lot from you so if we happen to disagree sometimes, that doesn't change. Scott's post about using proper protocol's for recording and mastering is the root of a lot of these problems. Except for this tempo lock issue, that's all too real.
Bob
Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.
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RealBand
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Joined: May 2005
Posts: 1,992
Expert
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Expert
Joined: May 2005
Posts: 1,992 |
jazzmammal respect to you too mate. i only wish you the best. re pilot/user error. well actually if i were really fair i would have to say that in many respects computer engrs should take some heat .lol. whether its the folks who design the OS or who design the puter hardware itself.
thus i must say in some respects ever since the pc came out ive been disappointed with various aspects of my profession. cos in summary ..things could have been made a whole lot easier for users. its cos things werent made easier for the user , ... that users today have to worry about lots of things. from purchaseing the right puter to use as a daw , the right sound device, knowing how to set up the sound device. as well as knowing various aspects bout the OS etc etc. this is all over and above understanding the different features of the daw they are useing. in summary i dont feel my profession is blameless.
also to be fair to daw developers ..whether pg or sonar/cubase/logic/pt/.. or any other daw one can name, daw developers are often constrained by the underlying computer architecture. the OS and the hardware itself. plus the chosen sound device. often also daw devs are on a hiding to nothing particularly if the underlying platform is changeing. or lets say for example new features are included in the audio api's which devs then have to race to incorporate ax well as sound device manufacturers with new driver architectures. meanwhile the poor user is trying to just make songs. sometime take a gander at audio api's that daw programmers deal with.
further frankly , i feel things would have been a lot easier for users if a OS had have been developed specific for just the audio/video creation process and daw work etc etc. rather than being a general purpose OS that tries to do everything. ie a nice small elegant OS for daws//video folk. with simple ease of use command structures for programmers of daws.
if you ever have the time spend a few weeks with the mac and win audio api's.. and try some codeing..might be fun..but youll prolly after a few weeks say to yourself.. how do sonar//cubase//traktion//reaper//logic//samplitude//pg and the other daw developers deal with this stuff. anyone who does this will realise.. irrespective of daw they use, actually there are very clever devs behind each daw who actually, in many respects , given the underlying puter architecture actually have achieved some pretty impressive solutions given the limitations the devs have to deal with. in summary i have great respect for daw devs , irrespective of company. cos i assure you codeing up a daw is not a trivial undertakeing. ive only ever developed software for industrial systems. not daws. but haveing looked at how one might go about creating daw software.. all i can say is i have great respect to all daw developers wherever they are.
retired puter engr....powertracks on amd......NICE ! "what is the black art of audio engineering ?" my silly songs...motagator.com/bmanning see my tips in the tips section.
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Ask sales and support questions about Band-in-a-Box using natural language.
ChatPG's knowledge base includes the full Band-in-a-Box User Manual and sales information from the website.
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Season's Greetings!
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Band-in-a-Box 2026 Video: AI Stems & Notes - split polyphonic audio into instruments and transcribe
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Watch the video.
You can see all the 2026 videos on our forum!
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