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Merry Christmas!




yeah man, Merry Christmas.

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Tritron, sorry, sorry. Like Mac said earlier, it's very difficult to attempt to tell sometimes exactly what someone means in an internet forum and whatever it is, I've rubbed you the wrong way. This is in fact one of the very best musician forums around and I want to welcome you here.
I sincerely hope you had a nice Christmas with your family and are looking forward to a good new year. For me, I didn't get any good New Years gig offers so we are going to see Big Bad Voodoo Daddy at the Disney Concert Hall and that should be an awesome show.
I have some questions about Melodyne. A few years ago I saw a video of them demo'ing it at one of the NAMM shows. That video showed them taking a 5 piece jazz combo, extracting just the guitar part, converting it to midi and then changing the part. That was amazing to me but apparently, that mult-part function is not yet available? From what I've gleaned from a few posts including yours, it does work with a single instrument? My question is can be used with these Real Tracks or Real Drums to modify an existing audio file? Example, I use a strumming guitar Real Track. It sounds great but as we've all said many times, it's generic, you can't make a RT follow an exact arrangement. So, say at bar 8 I would like that RT to use an exact chord and maybe a couple of chops for ryhthm. Can I put that RT file that I created in Biab into Melodyne, extract the notes from the original chord, convert to midi and change them? Same thing with a stereo Real Drum track. Can Melodyne extract and separate a recorded drum kit and convert the hits to midi?

Bob


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First of all, TTK, welcome to the forum. These are great people.

Second, concerning the Auto-Harmonist feature - I have not found this to be one of the strongest feautures of BIAB, particularly as it cannot work with audio but needs MIDI to function. That stated, I do find it helpful in its Re-Harmonist format when I want to change some chords somewhere and want substitutes suggested. However, there is a 'sister' programme developed by Microsoft, in conjunction with PG Music, called 'SongSmith'. The primary function of this software is to generate arrangements based on a monophonic audio input (such as the human voice). It works with all the PG styles you already have and is not expensive at around $20. It works.

Third, as to Melodyne, I have this (though I only use it for pitch correction). I originally got a hold of it when I wanted the facility to sing a melody line into my computer and have it turn the notes into MIDI (so that I could use the Auto-Harmonist feature in BIAB). It is an excellent programme, albeit very expensive). But Bob, why would you want to input a generated RT into Meldoyne and convert it into MIDI? Of course, you can do that but I don't see the point as the MIDI notes for the RT are a notation of what the RT is playing and has no control over it, If you change the MIDI notation for an RT you will NOT change the RT being played.


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Whew! Aside from everything else, my head is spinning from reading about all the chord progression stuff. The number of alternatives is incredible. I can see that it must take a lot of education, experience, and time to just scratch the surface of this area in music. Then there are novice, rookie, amateurs like me who are not even smart enough to ask a question in this area.

Still, I am very interesting in the OP's question. Due to my lack of knowledge, I can only listen to a particular chord and hear if it sounds "right" to me. It may very well be the "correct" chord choice by BIAB and still not sound like it "fits" to me. That's when I go to the alternative chord choice suggestions in BIAB. Sometimes, the pgm will tell me that there are no other chord alternatives when it just doesn't sound "right" to me (or my wife who plays the flute and piano). In that case I usually just end up using a simple 3 note chord that barely works. I did read though that BIAB may not be able to identify and place chords base upon just a simple single note melody line because it doesn't provide sufficient info. Even, though I know next to nothing about chord progression, this actually makes sense to me. FWIW


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Too Funny. LOL.


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But Bob, why would you want to input a generated RT into Meldoyne and convert it into MIDI? Of course, you can do that but I don't see the point as the MIDI notes for the RT are a notation of what the RT is playing and has no control over it, If you change the MIDI notation for an RT you will NOT change the RT being played.




Because, what we have now is not really midi, just notation. You can edit a real midi, that's the whole point. How many times have people asked why can't a Real Track follow your own entered melody or solo or whatever? Apparently using Melodyne you can. There's new post on this with a link to the product description. Reading it, that's exactly what it does, it converts audio to midi so you can edit it. This solves the problem of the Real Tracks/Drums sounding great but generic, they can't follow a precise arrangement. I would love to hear from someone who has used it for this and can report if it really works or not.
Do you have the version that is supposed to do this or is yours just for vocals? Is this a new upgrade that just came out? Check it out a bit closer and tell us all about it. I hope the OP chimes in too.

Bob


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Because, what we have now is not really midi, just notation. You can edit a real midi, that's the whole point. How many times have people asked why can't a Real Track follow your own entered melody or solo or whatever? Apparently using Melodyne you can. There's new post on this with a link to the product description. Reading it, that's exactly what it does, it converts audio to midi so you can edit it.




Actually, what is cool about melodyne is that is lets you edit individual notes WITHOUT converting it to MIDI! It's still audio! But they found a way to isolate the tones and let you edit audio in the same ways we already intuitively edit MIDI (Stretching notes, dragging pitch etc).. and get this: without introducing sound artifacts!

Whether or not you can save the audio as MIDI after it isolates the tones is unknown to me... I've heard both points of view expressed as fact. But they recently released a new version and it is possible that the capabilities have increased just in the past month or so. Here's a link:

http://www.guitarcenter.com/Celemony-Melodyne-editor-Software-583949-i1481976.gc

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The version of Melodyne that came out not too long ago is called Melodyne Editor. Melodyne Studio is the big brother of "assistant" and "essential". You can buy only Melodyne Editor. But if you wanted everything Melodyne has to offer, then you spend more and get the Studio. If you buy Studio,they also give you the licence for the Editor version as well.

The DNA feature doesn't work based on Timbre though. Let's say if you have a flute and oboe playing the same note, it'll give only one blob to edit. Generally, it works better if the polyphonic track was recorded by one instrument. I had some good results with a string quartet once. Not great, but not bad either. It gets really confused when there's pitched and non-pitched instruments in the mix. If the mix and recording quality is great, chances of getting better results are higher. If the notes are streched too far from the original, you can hear the artifacts.
I primarily use Melodyne to make pitch correction and hormonizing vocal tracks, for small productions, church choirs ...etc In fact for the christmas concert, I used some back tracks, and the choir I work with sounded pretty professional!! Thanks melodyne!

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Interesting, since the Real Tracks are all single instrument and the solo Real Tracks are mostly single note, do you think it would do a good job as long as the stretch isn't too much? It would be very cool to take a Real Track sax solo and grab the notes to have it play a melody. Also, how about a Real Drums track, those are also stereo recordings of just a drummer, can you modify the rhythm or add some flams or punches?

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.
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Interesting, since the Real Tracks are all single instrument and the solo Real Tracks are mostly single note, do you think it would do a good job as long as the stretch isn't too much? It would be very cool to take a Real Track sax solo and grab the notes to have it play a melody. Also, how about a Real Drums track, those are also stereo recordings of just a drummer, can you modify the rhythm or add some flams or punches?

Bob




It's much easier to work with solo tracks. Why don't you download the trial version from their website and experiment little bit. It's probably the limited version, but still will give you a better idea.I'm sure you could do some creative stuff with drum tracks, but If i were you, I wouldn't go through all this to modify the drum track. Why don't you just create your own drum tracks with samples? You can make very realistic drum tracks the way you like them.

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I probably will try the demo but it may not run on my system because it's a regular P4 2.8 not a dual core that they say is required. I hear you about the drums, I've done that many times using a Real Drum track mixed with a midi track driving a Jamstix Yamaha kit, the sounds are almost identical. Just thinking of possibilities is all. To have a Real Track Sax play a melody line would be worth it by itself. For that matter, there's lots of commercial recordings of people playing various instruments solo so any of those could probably be used as well. Imagine taking a line by Wes Montgomery that he plays before the band starts, changing it a bit and plugging it into your own song. I'm sure there's copyright issues with that but it sure would be fun.
I got the midi thing from watching a video of their demo at a NAMM show several years ago, they said they were converting the audio notes to midi so you can play them with a midi file or something like that but it looks like that's not part of this release.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.
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I probably will try the demo but it may not run on my system because it's a regular P4 2.8 not a dual core that they say is required. I hear you about the drums, I've done that many times using a Real Drum track mixed with a midi track driving a Jamstix Yamaha kit, the sounds are almost identical. Just thinking of possibilities is all. To have a Real Track Sax play a melody line would be worth it by itself. For that matter, there's lots of commercial recordings of people playing various instruments solo so any of those could probably be used as well. Imagine taking a line by Wes Montgomery that he plays before the band starts, changing it a bit and plugging it into your own song. I'm sure there's copyright issues with that but it sure would be fun.
I got the midi thing from watching a video of their demo at a NAMM show several years ago, they said they were converting the audio notes to midi so you can play them with a midi file or something like that but it looks like that's not part of this release.

Bob




You don't have to worry about copyright issues really, unless you're going to profit from it. If you're doing it for fun, there should be no problem. Unless your song becomes a hit or something.
Another possibility for drum or percussion tracks is using a program like Reason and Recycle. You can chop them up, and use midi to retrigger them in any order.

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