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#521632 01/31/19 08:23 AM
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So I am wondering if there is a way or availability to separate the drum tracks?

So each drum on it's own channel...

I love the drums in BB/RB but when recording and mixing it would be nice to be able to have some separation so one could change the levels, eq and effects for each drum piece.

I currently have a bit of a workaround by adding the same drum track to my mix and compress it to make the snare pop as I find that it sometimes gets lost in the mix.

I know there is an option to use MIDI drums and I do have the tools for that...

Any ideas?

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That's something we have been asking PG to do for some time now. Yep... I'd really love to get control of the snare and the kick in particular.

Until they actually do this..... I have to use multiband compression and selective EQ to manage the mayhem.


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Or use midi drums, and drum VSTi3 these are really good and give a lot of options.


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Antho,

I like the idea of using EQ and I've done that. You can also find the drum you want in the track, then copy it to a separate track. There are also separate hits at the end of the RD files but I haven't figured out to use that yet; I can't seem to find them.

If you are willing to use midi drums, it's not hard to do. I don't know your work flow but you can start in BB or RB. I start in BB because the Notation Editor seems to work better (bigger screen and I can hear the notes as I am changing them).

Once I get the drum track close, I move the entire song to RB. I get the drums exactly the way I want them. Then I assign a drum VST to the track. I have two VST (Westwood and MT Power Drums) and each one has a mixer. I make sure I don't have EFX on the drums at this point. I solo the drum I want and then create a WAV file of the track. The WAV file has only the drum that was solo'd. I do that for each one.

This gives me a snare track, a kick track, a toms track, a cymbal track, an overhead track and a room track. That seems to
be plenty to work with.

Maybe you already knew all this but just in case you didn't.

2b


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You can also pop the drum track into a DAW like studio one, use detect transients and then drop it into melodyne slice up the diffent drums and drag them to different places in the screen then let them fire midi notes and use a drum VSTi

Jpettit has a great video on this


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I have the DR 008 drum sampler that came with sonar 2.5.You can just add those files at the end of the RD folders.The hard part is finding the sampler.


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once you start to think out of the box, you get lots of ideas. Then it's a matter of testing them to seef they work and how easy it is to do this in a working project. Some things work but take so much time and effort it's not really worth doing.

Ideally..... find a really sweet part/track done by Realband or Realdrums, extract the parts into individual instruments... hats, tom1, tom2, kick, snare, etc.... convert to midi and use a really nice sample set with individual tracks.

Come on... that's not asking for too much now is it?

I really don't want to spend a lot of time isolating everything and doing all the work..... I just want it to work with as few clicks as possible.


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That's sounds like a cool feature. Thanks, Rob.

2b


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In BIAB 2019 many of the RealDrums tracks can be exported as midi then pulled into a DAW to be used with Midi drum samples. Simply export as midi. Mario will remember which. Off memory those that are underlined at the top of the BIAB screen.

See https://www.pgmusic.com/manuals/bbw2019upgrade/chapter3.htm#drum-notation-support

Tony

Edit = added “in BIAB 2019”. Added link

Last edited by Teunis; 02/01/19 11:53 AM.

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21 RealDrums now have drum notation which can be viewed by filtering "RealDrums with transcriptions" in the RealDrums picker. They are:

[*]Drums,AmericanaRoots16th^ [*]Drums,BluesRockEv^ [*]Drums,BluesRockShuffle^ [*]Drums,FunkHalfNotePulse [*]Drums,FunkHalfNotePulseTambo [*]Drums,FunkRock^ [*]Drums,JazzTerryClarke^ [*]Drums,NashBrushBalDbKEv16^ [*]Drums,NashClassicWaltzSw^ [*]Drums,NashCrossovrSw16^ [*]Drums,NashPopBallad^ [*]Drums,NashTrainEv16^ [*]Drums,Nashville128^ [*]Drums,Nashville2Beat^ [*]Drums,Nashville68^ [*]Drums,NashvilleBrushesBalladPushEv16 [*]Drums,NashvilleBrushesClassicShuffle [*]Drums,NashvilleEven16^ [*]Drums,NashvilleEven8^ [*]Drums,NashvilleOutlaw^ [*]Drums,NashvilleShuffle^

+++ Look at the middle of the webpage +++


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Good example last night I did a basic scratch track of a song using RTs. In the BiaB VSTi inside Studio one. The drums sounded pretty good. Over all the track bed was nice. After adding a very nice piano track I though, I wonder how it would sound with multiparty drums so I slid the midi track in from notation yellow icon drug over MTPower drums and activated all 8 output which created 8 tracks of drums kick, snare, hats, lo Tom, mid tom, hi tom, ride/bell, crash.

The end result was really good each drum now stands out especially the hats and rides. Now I can mix them with FX. I was very pleased with the results.


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Is BB 2019 the first year to have this? I have 2016 so I assume it doesn't work there. Am I wrong?

2b


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If you are asking about the ability to use VSTi's like some of the drum ones mentioned (using the new time code feature), it was added to RB the middle of last year if I recall correctly.
And with minimal fanfare for what it is.


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Originally Posted By: 2bSolo
Is BB 2019 the first year to have this? I have 2016 so I assume it doesn't work there. Am I wrong?

2b


Depends on what you mean by "this". smile

2019 is the first year PG Music has released drum tracks that includes transcription data. PG Music includes transcription data so drum notation can be displayed.

Users can also export the transcription data as a midi file. RealDrums typically have single hits of each drum instrument at the end of the RealDrums audio file. The hits can be used as audio samples in a drum sampler like +++ MT Power Drum Kit +++ to enhance the original performance by creating additional audio, remixing and adding effects.


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Yeah, the 'this' part kind of left me guessing also.


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