Originally Posted By: 2bSolo


...I really like the sound of Real Drums, but there are a couple of limitations. One is that not all of them handle pushes and stops well. The other is that you can't do any mixing or change effects with them-what you hear is what you get. That hasn't always worked for me.

2b


There is a limited way around this. At the end of each RD audio file (found in the RealDrums folder) there are individual sounds for each kit component for that specific RD. With my DAW (Logic Pro X) it is easy take one of the sounds (clipping it from the file) and then double that sound on another track. With the original RD track set as a Logic Pro "groove" track I can very quickly double the kick and or snare and then process them to my liking. Toms and cymbals, etc., are not so easy for an entire track but easy for an emphasis here and there.

I assume that other DAW's have a similar "groove track" function. If not you can manually comp in, for example, a snare to match the snare hits in the RD. But given that RD's are human you will have to do some nudging here and there. The groove function does it in a snap and they are all perfectly aligned.

Afterwards I tweak one of Wave's CLA Drums "room" presets on the RD track then find a preset to tweak that I like for the individual components.

YMMV, FWIW, etc.

Bud

PS Shoutout to floyd for his above RD analysis and for putting me on to doubling the snare years ago.



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