Originally Posted By: sixchannel
I have several pieces that have more than 8 RTs. The only way I could do it in BB was to FIX the arrangement, tempo,ending etc with the instruments I had in "SGU1" and Save.
Then remove the tracks and add the others and Save as SGU2 and take the lot over to my DAW.
I dont use RB before you say, everything takes too long.
NOW I believe that I can FIX as before and put those SGU1 tracks in Utility tracks and replace with more RTs and so on.

I use a workflow similar to yours.

- Create my main song file and finalize its length, key, tempo, structure, etc.
- Freeze the tracks and save a copy of the song file.
- In the copy I replace tracks with alternatives, extras, etc.
- Freeze the tracks and save the 2nd file.
- When finished I export all audio tracks from each song file and move them into my DAW.

The whole process is fairly simple. And if I change my mind about something like length, key, tempo, structure, etc. I can simply open each file, unfreeze and regen and export again.

I do not see how the utility tracks improve on this process. In fact, it seems it would be more complicated in the example I gave should I ever wish to change length, key, tempo, structure, etc. (which I do at the 11th hour of almost every project!)

Now, on the other hand, if the utility tracks actually handled RealTracks and regenerated like normal tracks this might be an improvement.

As it is I cannot see me using this feature.

Last edited by JohnJohnJohn; 12/01/20 07:03 AM.