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You're Leaving (Mix #2) You lay the blame then you turn and run 'Cause you're like a child with a loaded gun They say it takes two, two to play the game One to point the finger, and one to take the blame But you will be playing this game alone You're going home Yes, you're leaving, walking out the door I'm not playing any more Leaving, get moving along Time for you be gone Pack your own bags - I'm not your maid There's nothing left, nothing left to save Everything that's yours I want it gone You can pick it up right now, or pick it off the lawn You're no longer gonna be here with me I'm taking back my keys Yes, you're leaving, walking out that door I'm not playing any more Leaving and never coming back No, I don't owe you Jack Say goodbye, better cut and run And don't you deny all those things you've done All I want from you is to left alone I'll be better without you, happy on my own If you think that we still can be friends You'd better think again You're leaving, walking out the door I'm not playing any more Leaving, I don't care where you go I'm no longer gonna listen I don't wanna know The Instruments~1433:Bass, Electric, JazzFunkGroovin Ev16 110 ~1437:Piano, Electric, Rhythm JazzFunkGroovin Ev16 110 2403:Guitar, Acoustic, Rhythm FunkyFolk Ev16 110 ~1436:Guitar, Electric, Rhythm JazzFunkGroovinMute Ev16 110 ~1437:Piano, Electric, Rhythm JazzFunkGroovin Ev16 110 3338:Synth, Analog, Soloist FunkJeff Ev16 110 2619:Organ, Rhythm Funk Ev 100 JazzFunkGroovin^1-a:Sidestick, Hihat , b:Snare, Hihat The Effects ChainsMaster Buss: Lurssen Mastering Console, Ozone Imager 2 Vocal Buss: Sunset Sound (Iso Booth/Studio 2) SynthV (Eleanor Forte AI), GW VoiceCentric (Natural Vocal Mix) Harmony Vocal: SynthV (Eleanor Forte AI), Doubler2 (SoulMate), GW VoiceCentric (Backing Vocals), EZMix 2 (Bright Medium Verb) Drum Buss: TrackSpacer, Ghz Vulff Compressor (Lots of Attack), TR5 Sunset Sound (Live Room/Studio 2) BiaB Drum: ReaEQ MIDI Drum: VD Deep (Dry Direct), Instrument Buss: Sunset Sound Studio (Live Room/Studio 1) Bass: Finisher Retro (Mix Console Colors) Guitar 1: Finisher Retro (Funk Signal Chain) Guitar 2: Finisher Retro (Funk Signal Chain) Piano 1: Finisher Retro (Soul Signal Chain) Piano 2: Finisher Retro (Soul Signal Chain) Lead Synth: TrackSpacer, Finisher Retro (Too Old Tube), EZMix2 (Phaser) Organ: TrackSpacer Mix #2- Panned instruments for more depth.
- Balanced drums - louder, and cut some highs.
- Less mud on the bass.
- Guitars are now audible.
- Phaser on the synth lead to make better use of space.
Blah Blah BlahThis song started with the Syle demo _JZFNKGA.STY (Funky Folk w/ Band). As usual, I altered a lot of chords, worked on some bass lines, and added some hits and pauses. I then exported the individual files out to Reaper, and created a single backing track that I imported into SynthesizerV and did the lyrics in the piano roll style editor. Writing lyrics was painful as ever. The prior song had used a relatively high register for Eleanor Forte, and the feedback had generally been that it wasn't a good register. This time, I decided to use to use a much lower register. Eleanor Forte AI has a much softer voice than Eleanor Forte Standard, and the general consensus is that it's difficult to get her to sing with any power. I did a pass to add harmonies, and then some echo parts. My daughter suggested that bringing the harmonies in on the first verse didn't work, and of course, she was right. I added a second drum from the recently purchased UJAM Deep Drum, because I needed to justify the purchase. It took a lot more work to balance this mix. The funky organ was a late addition, and it really helped glue things together. I'm still likely to tweak the mix/vocals, so as usual, comments of any sort are welcome. 
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Very interesting recording, David. That AI sounds pretty good --amazing how good it's coming along. I hear none of the angst in your lyric writing.
A good write and masterful production. The mix is perfect. Everything comes through so well, and it becomes fun to move attention around to enjoy each part. You do some amazing work in your productions. Much of the processes you describe are way above my pay grade, but I know it's got to take awhile. Your finished product comes through as effortless.
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Nice jazzy way to start the week.
Those AI voices are really starting to get good. It sounds very similar to the vocal treatment used on lots of recordings these days by the pop stars.
Nice
You can find my music at: www.herbhartley.comAdd nothing that adds nothing to the music. You can make excuses or you can make progress but not both. The magic you are looking for is in the work you are avoiding.
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Dave,
I wouldn't have had to read your (most interesting!) 'blah-blah-blah' to understand that you put a lot of time and effort into this one.
First of all: The backing track is awesome. Period. And it sounds good. And what you did with that AI voice is pretty amating, I think.
Astounding, stunning, astonishing. And great!
All the best,
Stefan
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Your work is getting better and better with each new song.
A nice write and pretty cool track. Eleanor is sounding great!
well done
moto
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The prior song had used a relatively high register for Eleanor Forte, and the feedback had generally been that it wasn't a good register. This time, I decided to use to use a much lower register. Eleanor Forte AI has a much softer voice than Eleanor Forte Standard, and the general consensus is that it's difficult to get her to sing with any power. I noticed that she didn't sound "plump" this time, which I gather is because she wasn't pushing into her falsetto range. I also noticed she did sound a little weak at times – but that's OK, so do humans. Fascinating watching this artificial person evolve in your laboratory. I do hope Eleanor still finds time for the weekend antiquing she so loves. =8^)
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David,
"They say it takes two, two to play the game One to point the finger, and one to take the blame"
What a great line! A T-Shirt line. Nice.
"You can pick it up right now, or pick it off the lawn" Nice!
Mix sounds good. I thought the drums could be VERY slightly louder.
I would imagine you (as the programmer) are responsible for the timing of the the lyrics - how the words are SUNG. If so, you did an AMAZING job. Cadence-wise this sounds like a real singer. And the vocal SOUND is as close (to "real") as I've heard from a generated voice. VERY impressive.
And I liked the song!
fj
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Very interesting recording, David. That AI sounds pretty good --amazing how good it's coming along. I'll take "pretty good" over "super-distracted and weird" any day of the week. A good write and masterful production. The mix is perfect. Everything comes through so well, and it becomes fun to move attention around to enjoy each part. You do some amazing work in your productions. Thanks! I suspect I'm more an technician/engineer than a writer, meaning I tend to obsess about the mix. But unfortunately, my ears aren't as good as I'd like them, so it's good to hear it worked. Your finished product comes through as effortless. Glad to hear it! I chalk most of that up to the fine performances in BiaB.  Thanks for stopping by and commenting!
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Those AI voices are really starting to get good. It sounds very similar to the vocal treatment used on lots of recordings these days by the pop stars. Yeah, despite the addition of "humanization" to the pitch, it still feels overprocessed - even before I throw it through my compression. But I think it's leaning more towards sounding like an over-processed human than robot, so that's a good thing. Thanks, I appreciate the feedback! 
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I wouldn't have had to read your (most interesting!) 'blah-blah-blah' to understand that you put a lot of time and effort into this one. Hi, Stefan. It's about the same level of work that I put into any normal song, honestly. The other day, I was feeling relief that I had finished the vocal - or at least, replaced all the dummy "la la la" lyrics with actual words. Then it hit me that I still had many hours of arranging, editing and mixing to go.  It makes me question the wisdom of this as a hobby. First of all: The backing track is awesome. Period. And it sounds good. And what you did with that AI voice is pretty amazing, I think.
Astounding, stunning, astonishing. And great! Wow! Thanks for the kind words! 
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Your work is getting better and better with each new song. Hi, Captain! Thanks, I appreciate the encouragement!  A nice write and pretty cool track. Eleanor is sounding great! I'm glad you like the "new" voice as well as the song. Thanks for listening and commenting!
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I noticed that she didn't sound "plump" this time, which I gather is because she wasn't pushing into her falsetto range. I also noticed she did sound a little weak at times – but that's OK, so do humans. Hi, Mark. She's pretty much at the bottom of her range here. I was actually getting some nasty metallic artifacts on some of the low notes. Shifting the Gender parameter towards "male" helped in those instances. Fascinating watching this artificial person evolve in your laboratory. The Anri voice should be released in a couple of days, in time for the next song. Which means a whole new voice to learn how to work with. She's got an even more "pop" voice than Eleanor. It'll be interesting to see what sort of song she fits with. I do hope Eleanor still finds time for the weekend antiquing she so loves. =8^) No, I've been keeping her busy all weekend on these songs. So I suspect she's getting some well-deserved rest this week.  Thanks for dropping by!
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"They say it takes two, two to play the game One to point the finger, and one to take the blame"
What a great line! A T-Shirt line. Nice.
I appreciate you mentioning the lyrics. This was the point where I decided to try and see how may times I could use the homonyms "to"/"two"/"too" in the lyric. Speaking of T-shirts, this was a sort of reverse version of the Ben Folds Five's "Song for the Dumped". That song has the line "And give me back my black t-shirt". I needed a rhyme for "key", and I really, really wanted to put in reference to a t-shirt in. But "tee" by itself wouldn't work, and I couldn't get "t-shirt to work, so I eventually figured something else out. But it took me a long time before I was willing to let that go. "You can pick it up right now, or pick it off the lawn" Nice! Thanks! Probably my favorite bit in the song. I've resigned myself to the fact that everything I write is (unintentionally) half-remembered from somewhere else. So I'm sure someone far more clever than me said that. Mix sounds good. I thought the drums could be VERY slightly louder. Good to hear! The Vulf Compressor is adding a lot of punch to the drums, and bringing up the drums any more would have them clip. So either I bring the master mix down to make headroom for the drums, or put a compressor/limiter on the drums to stop them from clipping. I'll probably have my son show me his favorite limiter and how to use it properly. Edit: He agrees the drums are low, and doesn't like the muddiness of the bass. The correct solution is the first option - lowering the other instruments. I'd also put the Stereo Widener after the Mastering Plugin, which is the wrong order. The master buss should have been at unity before sending the signal to the Mastering Plugin, so that needs to be corrected. And I'd lazily added the room effects to the buss rather than routing the instruments to the effects with a separate send so the amount of reverb on each instrument could be controlled. So there are a bunch of things he's got to fix. I would imagine you (as the programmer) are responsible for the timing of the the lyrics - how the words are SUNG. If so, you did an AMAZING job. Cadence-wise this sounds like a real singer. And the vocal SOUND is as close (to "real") as I've heard from a generated voice. VERY impressive. Thanks for noticing that!  Yes, I'm basically working with a piano-roll style editor, so I've got control over the timing. I'll sketch out the melody before putting in the lyrics, but once the lyrics are added to the notes, I'll adjust them so they match the lyrics and the singer's voice. And there are a lot of parameters I adjust on a note-to-note basis which help add to the expressiveness. But as for the quality of the voice, that's a function of the software. And I think it's gotten measurably better in this new voicebank. Well, I can't ask for more than that!  I always appreciate your feedback, thanks again!
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Really liked the lyrics and the whole project, all told. Your efforts are paying off and I'd love to hear what you're capable of in six months to a year. This is a fascinating journey. I'm sure in twenty years it will be difficult to tell a synthetic voice from a real one. In the meantime, I think it's still possible to make good music with what's available now, as you are doing.
Windows 11, Intel Core I5 10400, 16 gig ram, Scarlett 2i2, Sony Acid Music Studio 10, BIAB 2020 UltraPlus Pak
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Really liked the lyrics and the whole project, all told. Thanks! This is more an effort to write songs than a tech demo, Your efforts are paying off and I'd love to hear what you're capable of in six months to a year. Well, hopefully the tunefulness of my music will improve.  There are additional voices coming out, and hopefully I'll have figured out what the various levers do - as well simple stuff like paying more attention to vocal range. I really should go back to my prior song at some point and pitch it down to something more comfortable for the vocal. I'm sure in twenty years it will be difficult to tell a synthetic voice from a real one. If you compare where this synthetic voice was only three years ago, you'll find a vast difference is realism. I suspect that next big step for this product will be the re-introduction of glottal effects, such as growl and vocal fry. It had been in a prior release, but the UI was difficult to use - even if you were a trained speech pathologist!  I think the ability to shape more subtle vocal effects would really bring this to another level. In the meantime, I think it's still possible to make good music with what's available now, as you are doing. Thanks! 
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Good work. You have really mastered this "style". I love that the AI is kicking the guy out. I wish you could do a video where the animated woman is kicking the real life guy out.
Great lyrics, by the way.
Excellent work here.
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Well done David. I agree with Marty. You are getting the vocaloid really dialed in. Loved the song and lyric. Well done. Super mix
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David you are a master of that vocaloid! It is sounding more and more organic! Outstanding job on that.
You are starting to show me a way that I can sing!
Super job!
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Cheers rayc "What's so funny about peace, love & understanding?" - N.Lowe
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Good work. You have really mastered this "style". I love that the AI is kicking the guy out. I wish you could do a video where the animated woman is kicking the real life guy out. Hi, Sean. Of course, you're assuming she's not kicking an AI out of her place.  Great lyrics, by the way. Glad to hear that! 
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Ask sales and support questions about Band-in-a-Box using natural language.
ChatPG's knowledge base includes the full Band-in-a-Box User Manual and sales information from the website.
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New! XPro Styles PAK 9 for Band-in-a-Box 2025 and higher for Windows!
We've just released XPro Styles PAK 9 for Windows & Mac Band-in-a-Box version 2025 (and higher) with 100 brand new RealStyles, plus 29 RealTracks/RealDrums!
We've been hard at it to bring you the latest and greatest in this 9th installment of our popular XPro Styles PAK series! Included are 75 styles spanning the rock & pop, jazz, and country genres (25 styles each) that fans have come to expect, as well as 25 styles in this volume's wildcard genre: funk & R&B!
If you're itching to get a sneak peek at what's included in XPro Styles PAK 9, here is a small helping of what you can look forward to: Funky R&B Horns, Upbeat Celtic Rock, Jazz Fusion Salsa, Gentle Indie Folk, Cool '60s Soul, Funky '70s R&B, Smooth Jazz Hip Hop, Acoustic Rockabilly Swing, Funky Reggae Dub, Dreamy Retro Latin Jazz, Retro Soul-Rock Fusion, and much more!
Special Pricing! Until July 31, 2024, all the XPro Styles PAKs 1 - 9 are on sale for only $29 ea (Reg. $49 ea), or get them all in the XPro Styles PAK Bundle for only $149 (reg. $299)! Order now!
Learn more and listen to demos of XPro Styles PAKs.
Video: XPro Styles PAK 9 Overview & Styles Demos: Watch now!
XPro Styles PAKs require Band-in-a-Box® 2025 or higher and are compatible with ANY package, including the Pro, MegaPAK, UltraPAK, UltraPAK+, and Audiophile Edition.
Video: Band-in-a-Box® 2025 for Mac®: VST3 Plugin Support
Band-in-a-Box® 2025 for Mac® now includes support for VST3 plugins, alongside VST and AU. Use them with MIDI or audio tracks for even more creative possibilities in your music production.
Band-in-a-Box® 2025 for Macs®: VST3 Plugin Support
Video: Band-in-a-Box® 2025 for Mac®: Using VST3 Plugins
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