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#695964 01/03/22 04:48 PM
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Hi, 3 dots after a chord as I understand will give a "strum" for that bar
(I'm sure there is a better name for it)
What I am looking to do is get that "strum" but let the drums continue on.
I have tried using the bar settings to direct it "back to normal" but they stop on the 3 dots.
Is there anyway I can get the drums to continue and still get that 3 dot effect for the rest of the instruments.

Many thanks


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wish #695970 01/03/22 05:06 PM
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wish #695975 01/03/22 05:15 PM
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Sorry..........forgot about that one
Thanks


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wish #696083 01/04/22 10:14 AM
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Originally Posted By: wish
Hi, 3 dots after a chord as I understand will give a "strum" for that bar
(I'm sure there is a better name for it)


C... is called a "hold"
C.. is called a "shot"


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Originally Posted By: bloc-head
Originally Posted By: wish
Hi, 3 dots after a chord as I understand will give a "strum" for that bar
(I'm sure there is a better name for it)


C... is called a "hold"
C.. is called a "shot"

Just to add, C. is a "rest" (or a "mute")

You can exclude certain instruments from performing that hold, shot, or rest - just enter the first letter of the default track name. This only works on the original default tracks, so they are as follows:

B = Bass
P = Piano
D = Drums
G = Guitar
S = Strings

Keep in mind that if your style has renamed the track to something else, you still have to go by the track's default name.


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wish #696372 01/06/22 12:59 AM
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And if you forget all that, you can always use the chord settings menu which lets you set the holds/shots/rests and select which track to apply them.

You can right click to get the menu or using Alt-F5 is supposed to work, but doesn't for me using 2022 build 914. I'm not sure if that is a bug.

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@Simon : It would be a GREAT feature to make it possible to define track by track if the track (throughout the current song) should obey pushes, shots and holds.
Preferably individually, so for instance instrument X can follow pushes (^) but ignore holds.

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Originally Posted By: Andy Ling
And if you forget all that, you can always use the chord settings menu which lets you set the holds/shots/rests and select which track to apply them.

You can right click to get the menu or using Alt-F5 is supposed to work, but doesn't for me using 2022 build 914. I'm not sure if that is a bug.

Andy

Great suggestion! Alt-F5 works for me though, likely on your keyboard you need to hold the FN key to allow F5 to work as a regular Function key.


Originally Posted By: miseg
@Simon : It would be a GREAT feature to make it possible to define track by track if the track (throughout the current song) should obey pushes, shots and holds.
Preferably individually, so for instance instrument X can follow pushes (^) but ignore holds.

It would be best if you added that as a wishlist item in the Wishlists forums: https://www.pgmusic.com/forums/ubbthreads.php?ubb=cfrm&c=3


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wish #697757 01/11/22 07:57 PM
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I am new to this forum, but have used BIAB for many years, and I found this thread because I was hoping to find a way to make the PUSH function more flexible and intelligent. While shots and holds can be specified for each instrument, push applies to all instruments. But sometimes you want just certain instruments to push and not others. In pop/soul the bass and chords might push while the hi-hat and snare would never push, but the kick would, etc. In jazz you might want the snare to push but not the rhythm, etc. in the Beatles, John sometimes pushes chord changes, when the others don't and it sounds great. Basically I like to have total flexibility of what does and does not push, depending on the song and genre.

I have always been able to get exactly what I want by rendering two separate songs with individual wav files (one with pushes and one without) and then mixing and muting the various instruments. Sometimes it is necessary to render another file with all holds and offset the entire track an 1/8 note early and mix that in, or sometimes I can just use an exact copy of the of the un-pushed track but offset it by an 1/8 and mix that, etc. In other words the material is there in BIAB to get any push or combination of different instruments, but it takes several multi-track renders and mixing and muting to get something that perhaps could be automatically done. And, of course, some pushes and holds change the strum speed of guitars, which you may not want, so you have to to use non-pushes and no holds on guitars if you want them to just push with nothing else. As I said, I can get this with multiple renders, offsetting and muting, but it would be great if some of this could be done in the program itself, since all the material is there to be manipulated.

wish #697877 01/12/22 01:37 PM
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If you want to do it all within BIAB, I would just use the chords without pushes and then generate the arrangement to your satisfaction. Then freeze the tracks that you want to play on the beat.

Then change the chord grid for where you want pushes and regenerate the parts. The frozen tracks will stay as they are and the other instruments will implement the pushes.

At least that's how I would do it.


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Originally Posted By: ThomasS
I can get this with multiple renders, offsetting and muting, but it would be great if some of this could be done in the program itself, since all the material is there to be manipulated.


Agree that easy, realistic sounding pushes would add a lot of musical utility to BiaB. Have never gone to as much effort as you have, but can see how that would work. Definitely on my personal wish list.


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