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Recording, Mixing, Performance and Production
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Joined: Jan 2012
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Very interesting
"He outlines the benefits of using GPUs for audio; with extremely low latencies, multiple channels of processing, cloud based DSP, networked collaboration and the use of AI. They’ll be having an SDK available for third parties and will be releasing a free beta suite of plugins in the coming weeks - with partnerships with both NVIDIA and AMD now official"
[url=https://youtu.be/IFdgymosszA][/url]
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Recording, Mixing, Performance and Production
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 Steve BIAB/RB 2022, Pro Tools 2020, Korg N5, JBL LSR 4328 Powered Monitors, AKG/Shure Mics. PC: Win11 PRO, 4 TB M2 SSD, 2 TB HD, 128 GB Memory
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Joined: Jul 2000
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Oh great. The one thing in computing I didn't have to worry about was my Graphics card.
Well, OK. Exciting video.
"If the audio industry is going to grow like the rest of the computer industry, it needs new standards."
So I look forward to getting more 'convoluted'. Let's see what can happen!
BIAB 2025 Win Audiophile. Software: Studio One 7 Pro, Swam horns, Acoustica-7, Notion 6, Song Master Pro, Win 11 Home. Hardware: Intel i9, 32 Gb; Roland Integra-7, Presonus 192 & Faderport 8, Royer 121, Adam Sub8 & Neumann 120 monitors.
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Wake me up when it becomes a standard anywhere.
A 10 core iMac Pro can handle over 1,000 tracks of audio with VIs and convolution reverbs. That was 2017.
A solution looking for a problem.
Some of his numbers are wishful thinking.
BIAB 2024 Audiophile Mac 24Core/60CoreGPU M2 MacStudioUltra/8TB/192GB Sequoia, M1 MBAir, 2012 MBP Digital Performer11, LogicPro, Finale27/Dorico/Encore/SmartScorePro64/Notion6 /Overture5
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Recording, Mixing, Performance and Production
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Since I do a lot of gaming/flight simulation/video rendering I tend to keep a high end video card in my machine. We'll see what the future holds.....
 Steve BIAB/RB 2022, Pro Tools 2020, Korg N5, JBL LSR 4328 Powered Monitors, AKG/Shure Mics. PC: Win11 PRO, 4 TB M2 SSD, 2 TB HD, 128 GB Memory
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Interesting, though it'll be interesting to see how far they really can go. I note that he talks mostly about convolution and spatial audio, which are processes that should fit reasonably well into a GPU context and are fairly processor intensive. Ditto for things like equalisation. The gains for things like VST instruments may well be very much less or even negligible. It's certainly something to keep an eye on.
Jazz relative beginner, starting at a much older age than was helpful. AVL:MXE Linux; Windows 11 BIAB2025 Audiophile, a bunch of other software. Kawai MP6, Ui24R, Focusrite Saffire Pro40 and Scarletts .
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yawn
10 years ago a hot thing was to use gpu's to create bitcoin miners. I seem to remember CUDA was the API/parallel processing platform for that.
+1 with Mike Halloran. A solution looking for a problem.
Nothing to see here
biab2024(Mac) Latest Build Mac OS Sequoia 15.0.1 Apple M2 pro 32GB Ram Logic Pro 11
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