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Boots.

re your ctrw style.

1..Re moving fills around….

you can do this using either biab audio editor OR what i do is gen n' export a bunch of takes of a bb drum trak n' move em' around in a daw via dragging or move or cut/paste etc features…eg pg realband (rb).

SOOO what you could do is export a stereo guide from bb (without drums..) n' import into rb on a trak …n' then lets say you have 4 different gens of GDF…each of the 4 would import into 4 separate traks in rb (or any daw) for forming a final fills trak from the 4 imported. there are lots of ways.
(eg rb has a usefull editor n' also bars view).
but i dont have space to detail further. a lot is experimentation.
(eg load bb c.d c.d…etc GDF sgu into rb n' gen more traks…you could also gen midi drum traks n' use a drum plug in for example.)...AND further.

2..specifically with ctrw style your using its not a 'busy' drum style with lotsa different drum sounds from what i see..
in this case if i want more busy sounds i use alternate drum styles to expose more sounds. eg more crashes etc etc. or toms…whatever. ..the other trik i use is i use drums from a totally different genre sometimes. in the drum picker youll see spread around many many drum sounds you can isolate from everything that dont interest you.
then just edit em' in where you want in a daw.
another trik WITHOUT DELETING ANYTHING is to go into the bb dir for all the drums n' at the end youll often find isolated drum HITS. JUST COPY THE DRUM FILE (DONT DELETE)..n' import into an audio editor and get the drum hit you like...…and read on…further...

3..its a looong process…BUT worth it…is to once a year i go thru' ALL bb real drums n' audition sounds loading into bb and genning in bb (WITHOUT TOUCHING THE BB DIR) ..THEN via editing in bb isolate the drum sounds you like and export and save to be used in various songs. essentially building up a lib of drum sounds. all just drum 'hits'....you can augment less busy styles with.

just some ideas.

ttfn/ymmv/hth/best

om

ps one thing i think would be neat in bb is to have 4 slots a user could load custom drum samples into n' have bb use them too in the genning process of fills.

Last edited by justanoldmuso; 03/19/23 10:10 AM.

my songs....mixed for good earbuds...(fyi..my vocs on all songs..)
https://soundcloud.com/alfsongs
(90 songs created useing bb/rb.)
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It's a sign of my age, but I tend to repeat my self at times. But I always feel what I say is value added so, I use that has an excuse.

So here I go again, RDs are fantastic due primarily how fast you can get the groove and beat up and running. You don't need to know squat about drums and it still sounds good right out of the box. Not possible in any other software I am familar with. But, when you need that fill in that place, or that high hat over that beat or a crash or tom or cymble at a specific place in the song, you have to use a tool which has that capability. EZD3 is my tool of choice in those cases.


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In Prefs make sure you have Multiple Instances set.
Here I have 2 instances of Biab.
One has the original song I need a custom drum track for it's bpm is 120,
so in the second instance I load the original RealDrum wav or wma,
the closest bpm was 110 so I set the second instance to 110bpm,
I drag the track into the very start with Snap enabled,
I go through and find the sections I need then highlight and Copy.
I go to the first instance and paste it in the track but it's at the wrong bpm so I delete it then set the track bpm source audio to 110bpm,
now I paste and it will fit.
If you want hits from the end of the track you can take off of Snap then copy them then have it on Snap to paste, you have Paste (Mix) in the Edit menu or Ctrl+Shift+V this will mix the paste into the current section.

Watch: https://www.dropbox.com/s/npvpy7jpf20r713/BB23-Custom-Drums.mp4?dl=0
As I mentioned once we get non destructive editing all this will be a thing of the past.

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Justanoldmuso is correct with the exception this can be done without creating a new SGU file if there are any free tracks in the current BIAB project.

Musocity is also correct that "At the moment you can't cop/cut/paste RealDrum sections like you can RealTracks." but that doesn't mean that it can't be done in BIAB. Convert drum tracks to audio (Artist Performance Files) and RealDrums copy, cut and paste just like RealTracks. The last screenshot below is a series of drum fill pastes done this way. Note I extended the Chord Sheet beyond the end of the song of one chorus for 32 bars to 60 bars and filled the extra bars with shots, holds, rests and part markers to create drum fills on the drum tracks for editing and comping and the extra bars can be edited from the song at the final mixdown.

Note the BIAB Mixer in the screenshot has generated four different drum tracks and regions, sections, bars, fills and cymbal crashes can be copy, cut and pasted to a single track selected as the comp track that's been edited from the other three.


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drum fills added in BIAB.jpg (375.38 KB, 48 downloads)
Last edited by Charlie Fogle; 03/19/23 01:38 PM.

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Charlie/MCity.

good stuff.

tbh if its a complex drum ttrak i'll use rb often…cos of the 48 traks with the gen features...ie gen loads of traks.

frankly i think a neat feature in bb/rb might be a SEPERATE FEATURE that specifically targets fills n' drum solos….and maybe also what might be 'groovy' might be let the user add via cels up to any combo of 8 further drum samples (from a user's own drum sample lib ?). with the right implementaion maybe this would save users buying other drum apps/libs...and thus save the pg users money.
(maybe pg could inmcrease revenue by selling added drum sound 'packs' at budget prices ? )

AND THUS....
the programming in bb/rb that gens the drum traks ALSO looks at the cels and if samples are loaded THEN gen new drum traks not just using rd's but also the user inserted samples.
but maybe there's some tech reason this can't be done.

dont get me wrong ...the commercial drum sample libs are fab...but from what ive seen...and its common to loads of sample libs one can spend lots of time going thru' the lib cos one finds lots of samples to like.
so i purposely limit myself to the pg rd's cos when i'm in the song creation 'zone' i like to work fast.
its the same reason i dont have lots of plug ins...
cos i get stuck on which sounds to use cos they often are all great....SOOO i spend too much time going thru' em' all...and get no song done...lol.

happiness.

om

Last edited by justanoldmuso; 03/19/23 02:26 PM.

my songs....mixed for good earbuds...(fyi..my vocs on all songs..)
https://soundcloud.com/alfsongs
(90 songs created useing bb/rb.)
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