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Very good. I was not approaching it by frequency; I was approaching it by volume. Since it’s so hard to hear, I figured the volume was low enough that you could just use a gate and pass everything above a certain volume. Did you try that?

But, whatever works.


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Originally Posted By: Bass Thumper
............
It's not about the money. It's about your credibility. You cannot tell me that I can't convert video to audio using RealPlayer. Just like you cannot insist that 3+1=0. If you do you've lost credibility in the eyes of anyone with a properly functioning brain.

News Flash: There is something called "truth" and it's far bigger than you and me and everyone else on this planet.
..........................


I think the problem is terminology. I can convert water into ice. I can extract water from a grape. But I can't convert ice into a grape. Likewise you can not convert video into audio using Realplayer. You can convert a video file into another type of video file, say wav to MP4.

I don't blame you for using the words you have read on-line.

UPDATE - I just googled

https://customer.real.com/hc/en-us/articles/204295208-Convert-music-videos-to-audio-tracks

and saw what you are seeing. If you have time try this experiment for me. Take a silent video and convert it into audio. If it produces an audio file then I will be convinced and offer here an apology to you for the initial paragraphs. thanx


Life is short so make sure you spend as much time as possible on the Internet arguing with strangers.

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I get it that he thought it was a glitch and wanted to get rid of it. That's how he was hearing it.

However, it's not a glitch, and if Mike Halloran listens to his vinyl or wav from the CD version I'm sure he'll agree it's a guitar that is supposed to be there. I looked for the record but couldn't find it.

EQ notching isn't going to get it done. That's going to create other problems that you won't want in the song. If you want to remove the "glitch" yes...absolutely you can do it. Get a copy of MELODYNE and use it to show you the blobs for everything... simply find the blob for the guitar and delete it. Works like a charm removing such things. You don't have to do the entire song.... just that 3 seconds of the part.

Last edited by Guitarhacker; 08/16/23 02:01 PM.

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Yes, that's a good suggestion if someone has Melodyne Editor.


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Originally Posted By: MarioD
I think the problem is terminology. I can convert water into ice. I can extract water from a grape. But I can't convert ice into a grape. Likewise you can not convert video into audio using Realplayer. You can convert a video file into another type of video file, say wav to MP4.

Hi Mario, if you are implying that my terminology is wrong I have to disagree. I also disagree if you are implying that Mike was making the distinction between convert and extract. I have read his posts carefully and as of the time of this writing he has made no such distinction.

If he had made this distinction, I would have replied with what is below and this conversation would have taken a much different path.

OK, I’ll meet you part way on this. If you can convince my 3 quoted sources to use “extract” instead of “convert”, then I will concede and use “extract”. On 2nd thought, I’ll compromise even more. You can forget about Wikipedia and the AI bot and focus on the app developer RealNetworks. I believe they are based in Seattle 1-206-674-2700. I’m sure they will understand ice cubes and grapes smile But when you contact them to request your terminology change they may very well tell you this:

We appreciate your inputs, however the engineers and programmers of our award-winning RealPlayer software have stated that a proprietary, state-of-the-art algorithmic conversion code is used to convert video files to audio files. Therefore, our management team has carefully and deliberately chosen to use the terms “convert” and “converting” in our marketing, public relations and user documentation materials because it most accurately represents what is being executed by the program.

Like I say, if you or anyone can convince RealNetworks to “see the folly of their ways” then I’ll adopt what they say. Until then I have to hitch my vocabulary wagon to the RealNetworks tractor . . . after all, it is they who are the experts on this matter.


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Originally Posted By: Matt Finley
Very good. I was not approaching it by frequency; I was approaching it by volume. Since it’s so hard to hear, I figured the volume was low enough that you could just use a gate and pass everything above a certain volume. Did you try that?

But, whatever works.

I have no doubt your suggestions are solid. I tried several effects such as Gate, Expander and Multiband Dynamics and I just can't remove the sonic disturbance. I'm just turning knobs and pushing buttons and don't have the necessary audio engineering skills. I'm not sure if anyone here does.

That said, this is not a major problem. I'm using the audio file of this song (converted by RealPlayer) only to play to and learn the bass line. And gremlin or no gremlin, the MP3 file has met that need.

I'm also appreciative to the helpful replies to this request for help. I learned something from this exercise.


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Originally Posted By: Bass Thumper
Originally Posted By: Mike Halloran

I get that, because the tools I use cost a little money, you won't consider them. I, however, am not the one with the problem.

Mike, you are still not getting it.

It's not about the money. It's about your credibility. You cannot tell me that I can't convert video to audio using RealPlayer. Just like you cannot insist that 3+1=0. If you do you've lost credibility in the eyes of anyone with a properly functioning brain.

News Flash: There is something called "truth" and it's far bigger than you and me and everyone else on this planet.

Over the years, hundreds if not thousands of RealPlayer users worldwide have converted video to audio using RealPlayer. Dude, it's a no-brainer. Why are you having such difficulty grasping this and the above 3 quotes???

My time is too valuable to continue this anymore with you.
What are you going to tell me next, that the earth is flat or that photosynthesis is a hoax?



No. You're not getting it.

Mike is correct and so is Mario.

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

Words mean things. Sloppy,lazy, haphazard use of language leads to confusion. Being sloppy about the difference between Newton Meters and Pound Feet can damage parts or get someone killed.

There certainly is a thing called truth, and a large part of it is using language correctly.


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Originally Posted By: Byron Dickens

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

OK, might I ask what your credentials are to make such a claim?

Were you or are you a member of the RealPlayer development team? If so, supply evidence.

Have you ever written software to process video and audio? If so, supply evidence.

On what basis do you claim a video file cannot be converted into an audio file? Supply evidence.

Extraordinary claims require extraordinary evidence.

I've given you my evidence from no less than 3 reputable sources.


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I just record in real time what I’m hearing, but staying in digital. I guess I’d call that copying.


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Originally Posted By: Byron Dickens
It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

Bass Thumper's original wording was about "converting the video file to an MP3 file".
Note the use of the word file.

What Mike initially wrote was "convert a video file to MP3" then later "convert video to mp3".

The file conversion from YouTube video to mp3 audio is not a lossless process ... it will, of course, lose/discard the video part, but the file is converted.

I agree wholeheartedly about the "Newton Meters and Pound Feet" observation, but I also note that the same damage can be done by reinterpreting the text into something it never was.


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Originally Posted By: Bass Thumper
Originally Posted By: Byron Dickens

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

OK, might I ask what your credentials are to make such a claim?

Were you or are you a member of the RealPlayer development team? If so, supply evidence.

Have you ever written software to process video and audio? If so, supply evidence.

On what basis do you claim a video file cannot be converted into an audio file? Supply evidence.

Extraordinary claims require extraordinary evidence.

I've given you my evidence from no less than 3 reputable sources.


The extraordinary claim is the one that video can be "converted" to audio.

Your "evidence" is regurgitated ad copy. None come from sources that would pass muster even at the Junior high school level for a paper. At least not when I was in school.

I dare you to take a college class and cite website marketing drivel and Wikipedia as your sources.

I'll bet the development team rolled their eyes at such nonsense and resisted.The marketing guys should have known better and very likely did, but felt they had to dumb it down for a scientifically ignorant and only quasi literate public that has little interest in such niceties as using language accurately.

In these fights, the marketing department always wins.

Frankly, I don't know why you have to go all monkey brain on this rather than just accept that what you are really doing is extracting the audio from a video file.

A video file (such as.mp4) is a container that holds two different streams of data: video and audio. (There can be other data such as subtitles). The two data streams are separate; the container is what synchronizes them.

Last edited by Byron Dickens; 08/17/23 12:55 PM.

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I've not read through more than the 1st three posts so may be regurgitating...
Lots of software available to rip audio, (strip the audio from the packet/codex/container), from a video is available & free. I use one all the time.
I always rip to .wav so I don't introduce much in the way of artifacts in my work flow.
MANY Utub videos are uploaded with heavily compressed audio and video...most users take the default options when rendering a video to upload and that means 192 MP3s...the noise, if not in the original recording, starts there. Reaper, and other DAWS, convert the MP3 to a preferred format behind the scenes, much like BIAB converts WMV to .wav for use.
Which MP3 algorithm used is an issue as well...all converters have a finger print and some leave larger smudges than others.
As to removing the noise...that's really problematic. Is it heard in the video form? Have you tried other rippers/converters? Can you find it on an section of otherwise sound free ripped file? If it can be isolated then it can, more or less, be filtered out.
I occasionally have this problem when working with a friend who insists on sending me his parts as MP3. I use a freq analysis VST to work out where the worst of the sound is focused and then automate some EQ to address that freq. only when it happens. IF you have a GOOD de-esser, (the sort that is part compressor and part EQ), you may be able to dial that in to address the issue.
IF there's no gremlin in the video then you know it's part of your processing and you can address it as mentioned way above.
Good luck.

Last edited by rayc; 08/18/23 01:01 AM.

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Settle in for an interesting ride and read the whole thread, Ray.


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Originally Posted By: Jim Fogle
When one download application glitches another download application may not. +++ HERE +++ is a Windows YouTube to MP3 application that works well for me.

Like Dan I am also fond of using Audacity's "Record What You Hear" mode which works very well.


Jim, just to let you know over the past two days Audacity downloads of Youtube audio has failed me completely. I don't know what has changed, but this is familar history for me when it comes to Youtube downloads. So I tried your recommendation and it worked perfect for 3 out of 3 attempts (ya I have a new project in mind). Just have to figure out now if I need to pay something or if it is free? grin

PS, tried RealPlayer and was not sucessful in several attempts.

Thanks


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Originally Posted By: Matt Finley
Yes, that's a good suggestion if someone has Melodyne Editor.


I did just that and the analysis in Reaper/Melodyn went well.

Here is my current conclusion:

Yes, it is not and sonic artifact but I now clearly hear an acostic Guitar riff,
Yes it is predominately, if not exclusively, on the Left Channel
Yes Melodyn picks the Guitar out and isolates the individual notes.
But to ID and remove just the guitar notes would take a lot of "listening".
By the time I got to this point, I fully understood what the guitar was doing and then I actually grew to like the little lick.

Here is a quick picture. This picture shows the vocals at ~ 4.12 minutes and only the phrase, "..All you have to do is call (Guitar - 16th notes, ditty, ditty, ditty ditty)".

Leave it in or hide it or take it out. That is up to you as the producer of this cover.

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Last edited by MusicStudent; 08/18/23 11:27 AM.

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Originally Posted By: Bass Thumper
[quote=Mike Halloran]
You cannot tell me that I can't convert video to audio using RealPlayer.


Yes I can because it can't be done.

An m4a contains a video and an audio file. They are processed separately as others have pointed out.

Had you actually read my posts and tried to understand them, you would have learned something. But nooooo...

I don't care what you think of my credibility. I have been processing video since the late 1960s at AMPEX. I know how these things work—had you paid attention, you would, too.


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Originally Posted By: Matt Finley
Settle in for an interesting ride and read the whole thread, Ray.

I tried Matt,
reading passive aggressive text hurts my brain though so I typed instead.
I ought to have mentioned Melodyne as well. It recognises noise as noise.


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Originally Posted By: Mike Halloran
An m4a contains a video and an audio file.

Mpeg-4 files of the various formats contain video, audio, subtitles, and maybe other data streams within the same single file. A stream is structured data within that file, not a seperate file.

Originally Posted By: Mike Halloran
They are processed separately as others have pointed out.

... or data can simply be discarded if one doesn't want, or cannot allow, that particular data in the output.


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If one software calls it extract, and another calls it convert .. who cares?

You quickly learn what it does and go from there.
The technical side of it is kind of mundane. Yes the audio is a separate part of the 'file bundle' at a certain level, but some users don't really need to know/understand that

'Extracting' the audio part and 'converting' it to a new format could make both terms correct.
Just my thoughts
/it likely runs thru a convertor of some sort along the way, even though you are extracting just the audio


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Originally Posted By: rharv
If one software calls it extract, and another calls it convert .. who cares?

You quickly learn what it does and go from there.
The technical side of it is kind of mundane. Yes the audio is a separate part of the 'file bundle' at a certain level, but some users don't really need to know/understand that

'Extracting' the audio part and 'converting' it to a new format could make both terms correct.
Just my thoughts
/it likely runs thru a convertor of some sort along the way, even though you are extracting just the audio

I largely agree. Only those writing the software likely need to know the details.

What I care about is that someone is being addressed very rudely for allegedly saying something he did not say.

The person said "convert a [YouTube] video file to an mp3 file."
That is perfectly correct and reasonable.

If the person had said "convert video to audio", as alleged, that might reasonably be considered illogical, though frankly forgivable as "a video" normally has associated audio. If we watch "a video" we normally expect that it will have sound.


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Our new jazz, funk & blues RealTracks include a groovin’ collection of RealTracks and RealDrums! These include more requested “soul jazz” RealTracks featuring artists Neil Swainson (bass), Charles Treadway (organ), Brent Mason (guitar), and Wes Little (drums). There are new “smooth jazz” styles (4), which include a RealTracks first: muted trumpet, as well as slick new smooth jazz brushes options for drums. Blues lovers will be thrilled—there are more “classic acoustic blues” styles, including guitar (5), bass (4), and drums (10) with blues master Colin Linden, featuring understated and tasty background acoustic soloing, plus brushes drums and acoustic bass. There are also new electric blues RealTracks, including electric blues with PG favorite Johnny Hiland (3) and soulful electric slide guitar from Colin Linden (4). If you love funk & gospel, there are great new options this year, including gospel organ (3) from Charles Treadway, as well as new funk, tango, and rock ’n’ roll drums (3) and bass (1). And for big, bold arrangements, we have uptempo soul horns (4) featuring a three-part hip horn section with options for a full mix or stems of each individual horn — plus an accompanying rhythm section (4) of drums, bass, guitar, and electric piano!

Rock & Pop (Sets 476–482):
Our new rock & pop RealTracks bring a powerful mix of requested favorites, fresh genres, and modern chart-inspired styles! We have more of our popular “Producer Layered Acoustic Guitars (15)” featuring Band-in-a-Box favorite Brent Mason. We’ve continued our much-requested disco styles (10), and added new Celtic guitar (5) with a more basic, accessible approach than our previous Drop-D or DADGAD offerings. There are also highly requested yacht rock styles (17), inspired by the smooth, polished soft-rock sound of the late ’70s and early ’80s — laid-back grooves, silky electric pianos, warm textures, elegant harmonic movement, and pristine production aesthetics. Fans of heavier styles will love our new glam metal (13), capturing the flashy, high-energy sound of ’80s arena-ready guitar rock. We also have a set of rootsy modern-folk rock (18), with a warm, organic sound combining contemporary folk textures and driving acoustic strumming. And we’ve added lots of new modern pop styles (16) — the kinds of sounds you’re hearing on the radio today, featuring exciting new drums, synths, and cutting-edge RealTracks arrangements.

Country, & Americana (Sets 483–488):
Our new country & Americana RealTracks deliver a rich collection of acoustic, electric, and roots-inspired styles! We have new country pop (9) with legendary guitarist Brent Mason. There is also a potpourri (14) of bouzouki, guitars, banjo, and more, perfect for adding texture and character to contemporary acoustic arrangements. We’ve added funky country guitar (5) with PG favorite Brent Mason, along with classic pedal steel styles (5) featuring steel great Doug Jernigan. There are more country songwriter styles (8) that provide intimate, rootsy foundations for storytelling and modern Americana writing. Finally, we have “background soloing” acoustic guitar (12) with Brent Mason — simpler, but still very tasty acoustic lines designed to sit beautifully behind vocals or act as a subtle standalone solo part.

Check out all the 202 new RealTracks (in sets 468-488)!

And, if you are looking for more, the 2026 49-PAK (for $49) includes an impressive collection of 20 bonus RealTracks, featuring exciting and inspiring additions to add to your RealTracks library. You'll get new country-rhythm guitar styles from PG Music favorites Johnny Hiland and Brent Mason, along with modern-pop grooves that capture today’s radio-ready sound! There are also new indie-folk styles with guitar, bass, 6-string bass used as a high-chording instrument, acoustic guitar, and banjo. Plus, dedicated "cymbal fills" RealDrums provide an added layer that work very well with low-key folky styles with other percussion.

The 2026 49-PAK is loaded with other great new add-ons as well. Learn more about the 2026 49-PAK!

2026 Free Bonus PAK & 49-PAK for Band-in-a-Box® 2026 for Mac®!

With your version 2026 for Mac Pro, MegaPAK, UltraPAK, UltraPAK+, Audiophile Edition or PlusPAK purchase, we'll include a Bonus PAK full of great new Add-ons for FREE! Or upgrade to the 2026 49-PAK for only $49 to receive even more NEW Add-ons including 20 additional RealTracks!

These PAKs are loaded with additional add-ons to supercharge your Band-in-a-Box®!

This Free Bonus PAK includes:

  • The 2026 RealCombos Booster PAK: -For Pro customers, this includes 27 new RealTracks and 23 new RealStyles. -For MegaPAK customers, this includes 25 new RealTracks and 23 new RealStyles. -For UltraPAK customers, this includes 12 new RealStyles.
  • MIDI Styles Set 92: Look Ma! More MIDI 15: Latin Jazz
  • MIDI SuperTracks Set 46: Piano & Organ
  • Instrumental Studies Set 24: Groovin' Blues Soloing
  • Artist Performance Set 19: Songs with Vocals 9
  • Playable RealTracks Set 5
  • RealDrums Stems Set 9: Cool Brushes
  • SynthMaster Sounds Set 1 (with audio demos)
  • iOS Android Band-in-a-Box® App
Looking for more great add-ons, then upgrade to the 2026 49-PAK for just $49 and you'll get:
  • 20 Bonus Unreleased RealTracks and RealDrums with 20 RealStyle.
  • FLAC Files (lossless audio files) for the 20 Bonus Unreleased RealTracks and RealDrums
  • MIDI Styles Set 93: Look Ma! More MIDI 16: SynthMaster
  • MIDI SuperTracks Set 47: More SynthMaster
  • Instrumental Studies 25 - Soul Jazz Guitar Soloing
  • Artist Performance Set 20: Songs with Vocals 10
  • RealDrums Stems Set 10: Groovin' Sticks
  • SynthMaster Sounds & Styles Set 2 (sounds & styles with audio demos)

Learn more about the Bonus PAK and 49-PAK for Band-in-a-Box® 2026 for Mac®!

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