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Very good. I was not approaching it by frequency; I was approaching it by volume. Since it’s so hard to hear, I figured the volume was low enough that you could just use a gate and pass everything above a certain volume. Did you try that?

But, whatever works.


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Originally Posted By: Bass Thumper
............
It's not about the money. It's about your credibility. You cannot tell me that I can't convert video to audio using RealPlayer. Just like you cannot insist that 3+1=0. If you do you've lost credibility in the eyes of anyone with a properly functioning brain.

News Flash: There is something called "truth" and it's far bigger than you and me and everyone else on this planet.
..........................


I think the problem is terminology. I can convert water into ice. I can extract water from a grape. But I can't convert ice into a grape. Likewise you can not convert video into audio using Realplayer. You can convert a video file into another type of video file, say wav to MP4.

I don't blame you for using the words you have read on-line.

UPDATE - I just googled

https://customer.real.com/hc/en-us/articles/204295208-Convert-music-videos-to-audio-tracks

and saw what you are seeing. If you have time try this experiment for me. Take a silent video and convert it into audio. If it produces an audio file then I will be convinced and offer here an apology to you for the initial paragraphs. thanx


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I get it that he thought it was a glitch and wanted to get rid of it. That's how he was hearing it.

However, it's not a glitch, and if Mike Halloran listens to his vinyl or wav from the CD version I'm sure he'll agree it's a guitar that is supposed to be there. I looked for the record but couldn't find it.

EQ notching isn't going to get it done. That's going to create other problems that you won't want in the song. If you want to remove the "glitch" yes...absolutely you can do it. Get a copy of MELODYNE and use it to show you the blobs for everything... simply find the blob for the guitar and delete it. Works like a charm removing such things. You don't have to do the entire song.... just that 3 seconds of the part.

Last edited by Guitarhacker; 08/16/23 02:01 PM.

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Yes, that's a good suggestion if someone has Melodyne Editor.


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Originally Posted By: MarioD
I think the problem is terminology. I can convert water into ice. I can extract water from a grape. But I can't convert ice into a grape. Likewise you can not convert video into audio using Realplayer. You can convert a video file into another type of video file, say wav to MP4.

Hi Mario, if you are implying that my terminology is wrong I have to disagree. I also disagree if you are implying that Mike was making the distinction between convert and extract. I have read his posts carefully and as of the time of this writing he has made no such distinction.

If he had made this distinction, I would have replied with what is below and this conversation would have taken a much different path.

OK, I’ll meet you part way on this. If you can convince my 3 quoted sources to use “extract” instead of “convert”, then I will concede and use “extract”. On 2nd thought, I’ll compromise even more. You can forget about Wikipedia and the AI bot and focus on the app developer RealNetworks. I believe they are based in Seattle 1-206-674-2700. I’m sure they will understand ice cubes and grapes smile But when you contact them to request your terminology change they may very well tell you this:

We appreciate your inputs, however the engineers and programmers of our award-winning RealPlayer software have stated that a proprietary, state-of-the-art algorithmic conversion code is used to convert video files to audio files. Therefore, our management team has carefully and deliberately chosen to use the terms “convert” and “converting” in our marketing, public relations and user documentation materials because it most accurately represents what is being executed by the program.

Like I say, if you or anyone can convince RealNetworks to “see the folly of their ways” then I’ll adopt what they say. Until then I have to hitch my vocabulary wagon to the RealNetworks tractor . . . after all, it is they who are the experts on this matter.


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Originally Posted By: Matt Finley
Very good. I was not approaching it by frequency; I was approaching it by volume. Since it’s so hard to hear, I figured the volume was low enough that you could just use a gate and pass everything above a certain volume. Did you try that?

But, whatever works.

I have no doubt your suggestions are solid. I tried several effects such as Gate, Expander and Multiband Dynamics and I just can't remove the sonic disturbance. I'm just turning knobs and pushing buttons and don't have the necessary audio engineering skills. I'm not sure if anyone here does.

That said, this is not a major problem. I'm using the audio file of this song (converted by RealPlayer) only to play to and learn the bass line. And gremlin or no gremlin, the MP3 file has met that need.

I'm also appreciative to the helpful replies to this request for help. I learned something from this exercise.


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Originally Posted By: Bass Thumper
Originally Posted By: Mike Halloran

I get that, because the tools I use cost a little money, you won't consider them. I, however, am not the one with the problem.

Mike, you are still not getting it.

It's not about the money. It's about your credibility. You cannot tell me that I can't convert video to audio using RealPlayer. Just like you cannot insist that 3+1=0. If you do you've lost credibility in the eyes of anyone with a properly functioning brain.

News Flash: There is something called "truth" and it's far bigger than you and me and everyone else on this planet.

Over the years, hundreds if not thousands of RealPlayer users worldwide have converted video to audio using RealPlayer. Dude, it's a no-brainer. Why are you having such difficulty grasping this and the above 3 quotes???

My time is too valuable to continue this anymore with you.
What are you going to tell me next, that the earth is flat or that photosynthesis is a hoax?



No. You're not getting it.

Mike is correct and so is Mario.

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

Words mean things. Sloppy,lazy, haphazard use of language leads to confusion. Being sloppy about the difference between Newton Meters and Pound Feet can damage parts or get someone killed.

There certainly is a thing called truth, and a large part of it is using language correctly.


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Originally Posted By: Byron Dickens

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

OK, might I ask what your credentials are to make such a claim?

Were you or are you a member of the RealPlayer development team? If so, supply evidence.

Have you ever written software to process video and audio? If so, supply evidence.

On what basis do you claim a video file cannot be converted into an audio file? Supply evidence.

Extraordinary claims require extraordinary evidence.

I've given you my evidence from no less than 3 reputable sources.


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I just record in real time what I’m hearing, but staying in digital. I guess I’d call that copying.


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Originally Posted By: Byron Dickens
It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

Bass Thumper's original wording was about "converting the video file to an MP3 file".
Note the use of the word file.

What Mike initially wrote was "convert a video file to MP3" then later "convert video to mp3".

The file conversion from YouTube video to mp3 audio is not a lossless process ... it will, of course, lose/discard the video part, but the file is converted.

I agree wholeheartedly about the "Newton Meters and Pound Feet" observation, but I also note that the same damage can be done by reinterpreting the text into something it never was.


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Originally Posted By: Bass Thumper
Originally Posted By: Byron Dickens

It doesn't matter what the marketing department or whoever at Real Player says. You can't convert video to audio. They are wrong and misleading.

OK, might I ask what your credentials are to make such a claim?

Were you or are you a member of the RealPlayer development team? If so, supply evidence.

Have you ever written software to process video and audio? If so, supply evidence.

On what basis do you claim a video file cannot be converted into an audio file? Supply evidence.

Extraordinary claims require extraordinary evidence.

I've given you my evidence from no less than 3 reputable sources.


The extraordinary claim is the one that video can be "converted" to audio.

Your "evidence" is regurgitated ad copy. None come from sources that would pass muster even at the Junior high school level for a paper. At least not when I was in school.

I dare you to take a college class and cite website marketing drivel and Wikipedia as your sources.

I'll bet the development team rolled their eyes at such nonsense and resisted.The marketing guys should have known better and very likely did, but felt they had to dumb it down for a scientifically ignorant and only quasi literate public that has little interest in such niceties as using language accurately.

In these fights, the marketing department always wins.

Frankly, I don't know why you have to go all monkey brain on this rather than just accept that what you are really doing is extracting the audio from a video file.

A video file (such as.mp4) is a container that holds two different streams of data: video and audio. (There can be other data such as subtitles). The two data streams are separate; the container is what synchronizes them.

Last edited by Byron Dickens; 08/17/23 12:55 PM.

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I've not read through more than the 1st three posts so may be regurgitating...
Lots of software available to rip audio, (strip the audio from the packet/codex/container), from a video is available & free. I use one all the time.
I always rip to .wav so I don't introduce much in the way of artifacts in my work flow.
MANY Utub videos are uploaded with heavily compressed audio and video...most users take the default options when rendering a video to upload and that means 192 MP3s...the noise, if not in the original recording, starts there. Reaper, and other DAWS, convert the MP3 to a preferred format behind the scenes, much like BIAB converts WMV to .wav for use.
Which MP3 algorithm used is an issue as well...all converters have a finger print and some leave larger smudges than others.
As to removing the noise...that's really problematic. Is it heard in the video form? Have you tried other rippers/converters? Can you find it on an section of otherwise sound free ripped file? If it can be isolated then it can, more or less, be filtered out.
I occasionally have this problem when working with a friend who insists on sending me his parts as MP3. I use a freq analysis VST to work out where the worst of the sound is focused and then automate some EQ to address that freq. only when it happens. IF you have a GOOD de-esser, (the sort that is part compressor and part EQ), you may be able to dial that in to address the issue.
IF there's no gremlin in the video then you know it's part of your processing and you can address it as mentioned way above.
Good luck.

Last edited by rayc; 08/18/23 01:01 AM.

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Settle in for an interesting ride and read the whole thread, Ray.


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Originally Posted By: Jim Fogle
When one download application glitches another download application may not. +++ HERE +++ is a Windows YouTube to MP3 application that works well for me.

Like Dan I am also fond of using Audacity's "Record What You Hear" mode which works very well.


Jim, just to let you know over the past two days Audacity downloads of Youtube audio has failed me completely. I don't know what has changed, but this is familar history for me when it comes to Youtube downloads. So I tried your recommendation and it worked perfect for 3 out of 3 attempts (ya I have a new project in mind). Just have to figure out now if I need to pay something or if it is free? grin

PS, tried RealPlayer and was not sucessful in several attempts.

Thanks


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Originally Posted By: Matt Finley
Yes, that's a good suggestion if someone has Melodyne Editor.


I did just that and the analysis in Reaper/Melodyn went well.

Here is my current conclusion:

Yes, it is not and sonic artifact but I now clearly hear an acostic Guitar riff,
Yes it is predominately, if not exclusively, on the Left Channel
Yes Melodyn picks the Guitar out and isolates the individual notes.
But to ID and remove just the guitar notes would take a lot of "listening".
By the time I got to this point, I fully understood what the guitar was doing and then I actually grew to like the little lick.

Here is a quick picture. This picture shows the vocals at ~ 4.12 minutes and only the phrase, "..All you have to do is call (Guitar - 16th notes, ditty, ditty, ditty ditty)".

Leave it in or hide it or take it out. That is up to you as the producer of this cover.

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Last edited by MusicStudent; 08/18/23 11:27 AM.

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Originally Posted By: Bass Thumper
[quote=Mike Halloran]
You cannot tell me that I can't convert video to audio using RealPlayer.


Yes I can because it can't be done.

An m4a contains a video and an audio file. They are processed separately as others have pointed out.

Had you actually read my posts and tried to understand them, you would have learned something. But nooooo...

I don't care what you think of my credibility. I have been processing video since the late 1960s at AMPEX. I know how these things work—had you paid attention, you would, too.


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Originally Posted By: Matt Finley
Settle in for an interesting ride and read the whole thread, Ray.

I tried Matt,
reading passive aggressive text hurts my brain though so I typed instead.
I ought to have mentioned Melodyne as well. It recognises noise as noise.


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Originally Posted By: Mike Halloran
An m4a contains a video and an audio file.

Mpeg-4 files of the various formats contain video, audio, subtitles, and maybe other data streams within the same single file. A stream is structured data within that file, not a seperate file.

Originally Posted By: Mike Halloran
They are processed separately as others have pointed out.

... or data can simply be discarded if one doesn't want, or cannot allow, that particular data in the output.


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If one software calls it extract, and another calls it convert .. who cares?

You quickly learn what it does and go from there.
The technical side of it is kind of mundane. Yes the audio is a separate part of the 'file bundle' at a certain level, but some users don't really need to know/understand that

'Extracting' the audio part and 'converting' it to a new format could make both terms correct.
Just my thoughts
/it likely runs thru a convertor of some sort along the way, even though you are extracting just the audio


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Originally Posted By: rharv
If one software calls it extract, and another calls it convert .. who cares?

You quickly learn what it does and go from there.
The technical side of it is kind of mundane. Yes the audio is a separate part of the 'file bundle' at a certain level, but some users don't really need to know/understand that

'Extracting' the audio part and 'converting' it to a new format could make both terms correct.
Just my thoughts
/it likely runs thru a convertor of some sort along the way, even though you are extracting just the audio

I largely agree. Only those writing the software likely need to know the details.

What I care about is that someone is being addressed very rudely for allegedly saying something he did not say.

The person said "convert a [YouTube] video file to an mp3 file."
That is perfectly correct and reasonable.

If the person had said "convert video to audio", as alleged, that might reasonably be considered illogical, though frankly forgivable as "a video" normally has associated audio. If we watch "a video" we normally expect that it will have sound.


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The 2025 49-PAK is loaded with other great new add-ons as well. Learn more about the 2025 49-PAK!

Bonus PAKs for Band-in-a-Box 2025 for Mac!

With your version 2025 for Mac Pro, MegaPAK, UltraPAK, UltraPAK+, Audiophile Edition or PlusPAK purchase, we'll include a Bonus PAK full of great new Add-ons FREE! Or upgrade to the 2025 49-PAK for only $49 to receive even more NEW Add-ons including 20 additional RealTracks!

These PAKs are loaded with additional add-ons to supercharge your Band-in-a-Box®!

This Free Bonus PAK includes:

  • The 2025 RealCombos Booster PAK: -For Pro customers, this includes 33 new RealTracks and 65+ new RealStyles. -For MegaPAK customers, this includes 29 new RealTracks and 45+ new RealStyles. -For UltraPAK customers, this includes 20 new RealStyles.
  • Look Ma! More MIDI 13: Country & Americana
  • Instrumental Studies Set 22: 2-Hand Piano Soloing - Rhythm Changes
  • MIDI SuperTracks Set 44: Jazz Piano
  • Artist Performance Set 17: Songs with Vocals 7
  • Playable RealTracks Set 4
  • RealDrums Stems Set 7: Jazz with Mike Clark
  • SynthMaster Sounds and Styles (with audio demos)
  • 128 GM MIDI Patch Audio Demos.

Looking for more great add-ons, then upgrade to the 2025 49-PAK for just $49 and you'll get:

  • 20 Bonus Unreleased RealTracks and RealDrums with 20 RealStyles,
  • FLAC Files (lossless audio files) for the 20 Bonus Unreleased RealTracks and RealDrums
  • Look Ma! More MIDI 14: SynthMaster,
  • Instrumental Studies Set 23: More '80s Hard Rock Soloing,
  • MIDI SuperTracks Set 45: More SynthMaster
  • Artist Performance Set 18: Songs with Vocals 8
  • RealDrums Stems Set 8: Pop, Funk & More with Jerry Roe

Learn more about the Bonus PAKs for Band-in-a-Box® 2025 for Mac®!

New! Xtra Styles PAK 20 for Band-in-a-Box 2025 and Higher for Mac!

Xtra Styles PAK 20 for Mac & Windows Band-in-a-Box version 2025 (and higher) is here with 200 brand new RealStyles!

We're excited to bring you our latest and greatest in the all new Xtra Styles PAK 20 for Band-in-a-Box! This fresh installment is packed with 200 all-new styles spanning the rock & pop, jazz, and country genres you've come to expect, as well as the exciting inclusion of electronic styles!

In this PAK you’ll discover: Minimalist Modern Funk, New Wave Synth Pop, Hard Bop Latin Groove, Gospel Country Shuffle, Cinematic Synthwave, '60s Motown, Funky Lo-Fi Bossa, Heavy 1980s Metal, Soft Muted 12-8 Folk, J-Pop Jazz Fusion, and many more!

All the Xtra Styles PAKs 1 - 20 are on special for only $29 each (reg $49), or get all 209 PAKs for $199 (reg $399)! Order now!

Learn more and listen to demos of the Xtra Styles PAK 20.

Video: Xtra Styles PAK 20 Overview & Styles Demos: Watch now!

Note: The Xtra Styles require the UltraPAK, UltraPAK+, or Audiophile Edition of Band-in-a-Box®. (Xtra Styles PAK 20 requires the 2025 or higher UltraPAK, UltraPAK+, or Audiophile Edition. They will not work with the Pro or MegaPAK version because they need the RealTracks from the UltraPAK, UltraPAK+, or Audiophile Edition.

New! XPro Styles PAK 9 for Band-in-a-Box 2025 and higher for Mac!

We've just released XPro Styles PAK 9 for Mac & Windows Band-in-a-Box version 2025 (and higher) with 100 brand new RealStyles, plus 29 RealTracks/RealDrums!

We've been hard at it to bring you the latest and greatest in this 9th installment of our popular XPro Styles PAK series! Included are 75 styles spanning the rock & pop, jazz, and country genres (25 styles each) that fans have come to expect, as well as 25 styles in this volume's wildcard genre: funk & R&B!

If you're itching to get a sneak peek at what's included in XPro Styles PAK 9, here is a small helping of what you can look forward to: Funky R&B Horns, Upbeat Celtic Rock, Jazz Fusion Salsa, Gentle Indie Folk, Cool '60s Soul, Funky '70s R&B, Smooth Jazz Hip Hop, Acoustic Rockabilly Swing, Funky Reggae Dub, Dreamy Retro Latin Jazz, Retro Soul-Rock Fusion, and much more!

Special Pricing! Until July 31, 2024, all the XPro Styles PAKs 1 - 9 are on sale for only $29 ea (Reg. $49 ea), or get them all in the XPro Styles PAK Bundle for only $149 (reg. $299)! Order now!

Learn more and listen to demos of XPro Styles PAKs.

Video: XPro Styles PAK 9 Overview & Styles Demos: Watch now!

XPro Styles PAKs require Band-in-a-Box® 2025 or higher and are compatible with ANY package, including the Pro, MegaPAK, UltraPAK, UltraPAK+, and Audiophile Edition.

New! Xtra Styles PAK 20 for Band-in-a-Box 2025 and Higher for Windows!

Xtra Styles PAK 20 for Windows & Mac Band-in-a-Box version 2025 (and higher) is here with 200 brand new RealStyles!

We're excited to bring you our latest and greatest in the all new Xtra Styles PAK 20 for Band-in-a-Box! This fresh installment is packed with 200 all-new styles spanning the rock & pop, jazz, and country genres you've come to expect, as well as the exciting inclusion of electronic styles!

In this PAK you’ll discover: Minimalist Modern Funk, New Wave Synth Pop, Hard Bop Latin Groove, Gospel Country Shuffle, Cinematic Synthwave, '60s Motown, Funky Lo-Fi Bossa, Heavy 1980s Metal, Soft Muted 12-8 Folk, J-Pop Jazz Fusion, and many more!

All the Xtra Styles PAKs 1 - 20 are on special for only $29 each (reg $49), or get all 209 PAKs for $199 (reg $399)! Order now!

Learn more and listen to demos of the Xtra Styles PAK 20.

Video: Xtra Styles PAK 20 Overview & Styles Demos: Watch now!

Note: The Xtra Styles require the UltraPAK, UltraPAK+, or Audiophile Edition of Band-in-a-Box®. (Xtra Styles PAK 20 requires the 2025 or higher UltraPAK, UltraPAK+, or Audiophile Edition. They will not work with the Pro or MegaPAK version because they need the RealTracks from the UltraPAK, UltraPAK+, or Audiophile Edition.

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