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RealBand
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I see that BIAB for Windows has been improved to use multiple CPU cores, if you have them.

"The Playback Engine speed has been enhanced and uses multiple CPU Cores to speed generation and renders. "

Has this also been implemented in the 2024 version?


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Hi Joseph.

Here is the manual and an outline of the new features that RB 2024 has. This might contain the information you are after. The manuals are accessible from...
https://www.pgmusic.com/manuals/

Manual
https://nn.pgmusic.com/pgfiles/support/misc/manual/realband_2024_manual.pdf

New Features
https://nn.pgmusic.com/pgfiles/support/misc/manual/realband_2024_new_features_guide.pdf

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--Noel

• my latest song: Rise And Shine

Last edited by Noel96; 12/07/23 09:24 AM.

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Noel:

There is only one instance of the word Core in the PDF manual and that has to do with the Minimum System Requirements.

"Minimum 1.0 GHz processor (2 GHz+ multicore recommended)"

It says nothing about it's ability to utilize multi-core CPU's in the latest update.

It does state that the playback engine for BIAB will use multiple cores if the CPU has them:

"The Playback Engine speed has been enhanced and uses multiple CPU Cores to speed generation and renders."

I can only assume that if the playback engine is the same in RealBand as it is in BIAB, the answer might be a yes and without definitive confirmation from PGMusic, it only an assumption.


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This is a frozen SGU in BB24 and all the sections are shown instantly on loading, and you can edit them non destructively.
What if RealBand had this ?

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i think if you save a RB file as a seq file its 'frozen' anyway - RB plays audio files on each track just as they were when you saved the seq file. even when the tracks are midi i don't think seq files regenerate so the lag you used to get with BIAB as it regenerated doesn't - and didn't apply.

however when you generate a new RT on a new track it might be nice to have the faster gneration of all cores working at once although the wait has never been a problem for me.

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Originally Posted by Joseph Land
I see that BIAB for Windows has been improved to use multiple CPU cores, if you have them.

"The Playback Engine speed has been enhanced and uses multiple CPU Cores to speed generation and renders. "

Has this also been implemented in the 2024 version?
FWIW I think RB has used multiple cores for most stuff for a while now.
And yes, I do see multiple cores respond in RB when generating (not just the first core)
Look to the right of the boxes below, this was right after invoking the Generate command .. and I think playback shows the same behavior but at a lower level. Rendering doesn't add a lot of load to my CPU but you can see it if you look (on multiple cores).
As has been mentioned; RB renders the whole track before playing, so BiaB appears faster because it starts playing before rendering is done.

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MultiCore.jpg (30.7 KB, 72 downloads)

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The new GUI looks better.
You can see the file size of the frozen SGU compared to the SEQ (bottom of pic) with just 4 tracks, and it now has 256 tracks that would be about 6.4 GIG SEQ compared to 34meg SGU:

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