"Getting them to work by using scripts and third party patches does not necessarily mean PGM can add that to RB. Let's just be real here.RB is not clip based in it's structure"

If this is what you mean by clip based it's the same way I showed from [R*****], same with the new Tracks View this can be copy and pasted from the Biab code into RealBand code, but it needs a bit of improvement with a drag up/down volume, fade drags, and to be able to copy to a new track that will allow building of any drum track you like as each clip has the whole Drum source file. You can't do this with consolidated wav files, you can't change a consolidated wav file from/to DI<>FX:

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