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In a recent bass recording I was probably a tad aggressive when I hit a particular note on the G-string and that note sounds terrible. The rest of my recording sounds reasonably acceptable.

In Fender Studio Pro what is the cleanest most surgical way of applying custom EQ to only that specific bass note in my recording? I know I could make a duplicate of the entire recording, delete everything prior and everything after the note and then EQ that note and then mute the same note in the original recording. But that would require an additional bass track and seems like a clunky approach.

Is there a better way that the pros might use for example by not creating a 2nd track? Can this be done in just the original track? I don’t yet know which frequencies of this note I need to attenuate. That will require some trial and error.


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This is what I would do:

Add a Send from the bass track to a new bus with an EQ plugin, then volume automate the new EQ bus so that it's only engaged at that one note. You'll still have to find the frequency you're trying to attenuate. I would use a one bar loop over the problem section and fiddle with the EQ until it sounded right.

I do a similar trick when I want to only add a delay to a particular syllable in a vocal track.


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Compressor - Gentle Leveling setting (or such) is also a common approach


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Easy. Tweak the note so that it sounds good. Copy and paste.

I don't know Studio Pro but, in every DAW I do know, I can tweak the note again after pasting—usually for length but attack, timing, volume and decay as needed. Most DAWs let you Nudge after pasting but let you drag if you hold down the Control/Command key. In Digital Performer, my Preferences are set so that I can Nudge to 1/1000 second with the Arrow keys— default is 5/1000 but Control/Command overrides this when dragging. Been doing this in DP since 1999.


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yeah, that too
Doing a simple Gain Change on a note or passage is in every DAW I've ever used ..

EQ is the last tool I'd try

Last edited by rharv; Yesterday at 02:27 PM.

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In the good old days with tape, we might "punch in" a new note (or line), which you can simulate pretty easily with FSO. This basically records a new note JUST over the part of the track where the unwanted note is.

As Mike suggests, you can delete the old note and copy a "good" note from another part of the track into that spot. This is a fast fix.

rharv raises a valid point about whether EQ is the right tool to fix and overaggressive note. If I could hear it that would help. I've made and fixed every mistake imaginable. Many, MANY times...

FWIW, same trick as I put in my first reply works with a compressor bus or any other plugin on a bus.


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Originally Posted by Bass Thumper
In a recent bass recording I was probably a tad aggressive when I hit a particular note on the G-string and that note sounds terrible. The rest of my recording sounds reasonably acceptable.

In Fender Studio Pro what is the cleanest most surgical way of applying custom EQ to only that specific bass note in my recording? I know I could make a duplicate of the entire recording, delete everything prior and everything after the note and then EQ that note and then mute the same note in the original recording. But that would require an additional bass track and seems like a clunky approach.

Is there a better way that the pros might use for example by not creating a 2nd track? Can this be done in just the original track? I don’t yet know which frequencies of this note I need to attenuate. That will require some trial and error.

Use the dynamic EQ in Studio one and put it on the Bass track. You want to find the offending frequency and set the dynamic EQ to suppress by however many Db's only on that narrow frequency.
There are plenty of videos on YT showing how to use the Dynamic EQ in Studio One.


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Steve, IMHO the two best answers have been posted and I have done both:
1-copy and past - the best way to do this is in Melodyne, the version that comes with your Fender DAW will work. In Melodyne you can adjust the volume, pitch, and note length so you can make your paste fit perfectly.
2-punch in and punch out - In your DAW select the note you want to replace, click on auto punch, set your cursor a measure or two prior to the punch in-out not, hit record, and play along with your track.

Personally one of the above would be the only way that I would replace a bad note. YMMV


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A couple of options:

1. Punch it. That's probably the easiest fix.

2. Find that note in another section of the song and copy paste it. Or... the entire section.

3. Use selective gain reduction. In Sonar, I can zoom in, highlight just that one note, and go into Process> Apply Effect> GAIN and select the amount of gain increase or reduction. This has come in handy when it was inconvenient to punch something that was too loud or too low. I'm sure your DAW has something similar, perhaps under a different name.


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Many, many thanks to all that responded. Clearly there are several different ways to solve problems like this, which is a good thing. Your comments inspired me to dig into this further and I think I captured an approach that not only works but is compatible with how my brain operates.

Initially I thought that FSP might allow one to click and drag any region of an audio waveform, right click it, give it a region name and then allow you to drag any effect(s) onto it. And that effect chain would only apply to that named region and nowhere else.

Well, there is something not quite as easy but essentially the same thing, called the Split Tool. And it's actually pretty slick.

For those that might struggle/wonder about this in the future, I attached my "How To" document. In my particular problem, I think when I hit that note on the G-string I inadvertenly failed to mute my E-string. My solution was to band-pass filter the sour note between 1 and 1.6 kHz.

Modern DAWs are simply fantastic!

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Quote
rharv raises a valid point about whether EQ is the right tool to fix and overaggressive note

I've done that exactly once a couple years go. The singer had passed away before the vocal was quite done and I needed to replace one word in a popular hymn. Being 90 and suffering dementia, the engineer could not get him to sing what we needed. The track was unusable unless this could be done—it was that bad and, because he was gone, no one else wanted to replace the track.

Fortunately, he had spoken it correctly in another session at my studio a month earlier. It took me the better part of a day to fix it with Melodyne, iZotope Ozone and two EQs, one layered on top of the other but we got it. If you aren't given the heads-up, you'll never hear it.


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Steve, that a cool trick with Split FX that I was unaware of, even though I split audio tracks a LOT when editing. THANKS for documenting.

Found it's also possible to right click on the split region and choose Split FX there without opening the Inspector pane.

THANKS again!


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Originally Posted by DC Ron
Steve, that a cool trick with Split FX that I was unaware of, even though I split audio tracks a LOT when editing. THANKS for documenting.

Found it's also possible to right click on the split region and choose Split FX there without opening the Inspector pane.

THANKS again!
Ron, the thanks go to you all that participated in this thread. And thanks for the right-click tip.

You may recall a few years ago that I communicated the idea of producing a library of "How-To" documents but for BiaB. Above is an example of what I meant. I've been doing this for decades with large, complex software programs. In this case, I may not need to edit a note or region again for a year or more so these How-To's save me from laboriously re-inventing the wheel again and again thereby allowing me to focus my time on what matters.

Anyway, FSP (and modern DAWs in general) contain some pretty neat capability.
Maybe one of these days (when the need arises) I'll actually learn what a Send and a Bus are blush

PS> You probably know this, but I failed to capture the idea of first making a duplicate of the track you're working on and then work on the copy. That way, if you mess-up, you still have the original without clicking the Undo 15 times.


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A little story.

I shall not name the tune, although it was in the showcase within the last 12 months.... but .... one of the pitfalls of AI is that it sometimes absolutely refuses to sing the correct pronunciation. I know there's ways around that...spell it fonetiklee. But in this case, that was not an option. So, using copy and paste and zooming in.....Before doing anything, I saved the project... then, I removed the start of the word in the problematic location and found the start of a totally different word that had the correct "sound" in another location in the song. I snipped, and copied the start and merged it into the wrongly pronounced word and it worked out perfectly. No artifacts and no obvious edit noises. It did take a couple of attempts, more like nudges and trims to get it done.

Sometimes you just have to be creative.


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FWIW, here is Page 2.

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